16 April 2017 @ 03:44 am
All posts made in this community need to be made in the following format.

Who:
Where:
When:
Open/Closed: [explain your parameters]


Tags:
 
 
11 March 2018 @ 06:54 pm
Who: All coven members, especially new folk!
Where: The outskirts of Shehui, in the wilderness.
When: Day ###
Open/Closed: Open to All
IMPORTANT: While some prompts are newbie exclusive, all characters can tag this intro log!
IMPORTANT 2: While some people have been assigned to or picked teams, you do have some wiggle room -- maybe your character was part of Team Gray, but they fucked off to go see what Team Red was doing. If you didn't sign up for a team, feel free to utilize whatever prompts you want, using RED A, GRAY B, etc. to acknowledge which prompt you're using.

Read more... )
 
 
06 March 2018 @ 09:27 am
Who: anyone/everyone in the coven!
Where: wherever is decided from this post
When: directly after/next few days!
Open/Closed: very much open!


This is an entirely open/free for all log for all things that will take place in the temporary coven camp. After the magic hallucination pockets the coven experienced, Roy and Riza decided it was time for anyone who would like to collect in a centralized location to start making camp!

The camp itself will be in a small clearing between a cluster of trees. Anyone who follows Roy's coordinates will find it easily enough, with or without his direction. There is a small cluster of tents already set up, around what looks to be some kind of fire pit, which will probably have some kind of fire in it. There is plenty of room to set up your own little area, either close or a bit removed from everyone else. They will be doing what they can with supplies, but the options are limited, so everyone is doing their best to make do with what we have!

Please feel free to put up your own top level (open or closed!), as this will span over the next few days/whenever we end up moving again as per the game's parameters. Until then, whoever would want to start banding together, this is a good place to do it! If you have any questions, I'm available through plurk ( [plurk.com profile] disarmingly ) or discord ( dai#3757 ).
 
 
24 February 2018 @ 09:59 pm
Who: Robin Hood & Hakuno Kishinami
Where: Various shops in Shehui
When: 2/18ish, between receiving Brie and Genette's shopping lists and leaving Shehui
Open/Closed: Closed.

wait, she finally got a pair already )
 
 
22 February 2018 @ 12:35 am
Who: Dave and Dirk
Where: At where they're camping out.
When: IC equivalent of 2/19
Open/Closed: Closed.
someone else is not )
 
 
10 February 2018 @ 07:08 pm
Who: All coven members, especially new folk!
Where: In and around the new world’s apartment building where the coven is staying, as well as the rest of Shehui
When: Day 226
Open/Closed: Open to All
IMPORTANT: While some prompts are newbie exclusive, all characters can tag this intro log!

Read more... )
 
 
05 February 2018 @ 09:13 pm
[ Fifteen days ago, twelve members of the coven were selected to be captured and put under major scrutiny by the Shehui government. Today, they become freed.

Well, that's a pretty dramatic tag line for it all, but it's a dramatic moment isn't it? The coven members who have been taken have been subjected to some pretty hideous conditions, and their captivity and abuse has been reported to their fellow members via telepathy. With this information, and even just the knowledge that coven members have been taken at all, a plan of attack has been orchestrated.

Whether or not you're actively involved in this plan, the effects will likely be noticed immediately -- but it's up to fellow coven members to decide just how wide spread their pandemonium is. SImply put, there will be distracting forces and also those who go in for attack. Helpers and fighters. It's up to you what hand you have in helping your fellow man! ]

( ooc: Since there are a lot of different roles that can't be subsidized to their own prompts, the main given prompts in the log will be for pre- and during the jailbreak. You can have multiple prompts that take place in both situations in the event you have a multi-tiered role.

pre-jailbreak: Anything not directly involved with the government porthole location OR something leading up to the onslaught at the porthole.

during the jailbreak: Directly at the porthole and/or inside of the government hall, so labeled Lower Admin Hall C with a large connecting and locked door in a room that leads to Lower Admin Hall D. )

Let it be known that the monitors won't go down without a fight. No upper level government employees show their face, but when attacked monitors will indeed go in for the kill. However, they are initially taken by surprised. They aren't aware that their technology can be hacked, or that they have a large force that's about to come in against them.

If a monitor is felled, it's possible to take their ID card and use it to break prisoners free. They will all have clearance to access holding rooms, as well as testing centers and interrogation rooms. Use these keys to find coven members -- but characters will also find more monitors as they go through the hall.

Because this is a lower level administration area, searching the place won't find much in the way of information. This is something of the equivalent of a government prison. Weapons, medicine, files on ALL coven members (which can be taken), and similar items can be found. What's certainly more interesting is found in Lower Admin Hall D.

---


hacking results: Capable hackers like 9S will be able to hack into the entrance of the government building eventually, which allows for an easier flow of movement in and out. This won't be the only reward reaped from the hacking: there are tons of locked archives that are concealed within the Shehui mainframe. Most are boring, governmental gobbledygooks, aptly named things like watersystem//upperdeck and the like. Three offer some intriguing information, titled contrabandlist//highlevel, adminhalld//accessrequirementoverride and notefile//banned//writtenrecord.

The first two archives are much easier to crack open and give information as follows (with irrelevant information omitted):

contrabandlist//highlevel
  • Four (4) small bone fragments, electrical in nature. Dangerous ##04. Contraband Room 5.
  • One (1) inanimate golden box. [MODIFICATION: When collected, box was magic in nature. Expended Three (3) smooth black stones predetermined to be filled with void magic in opening said golden box for investigation. Not currently deemed dangerous. Contraband Room 1.
  • > RETRIEVAL: One (1) body from inanimate golden box. Still living, suspended animation. Held in Contraband Room 4. DO NOT INCLUDE OTHER CONTRABAND. CONTRABAND ROOM 4 NOW OFF LIMITS FOR NEW MATERIAL.
  • > DETAIL: Clothed. Height: [measurement translation to 6' 3"]. Weight: Indeterminate. Dangerous ##77. Antima Formula RE5 inserted in constant IV. No obvious name, planetary association.

    adminhalld//accessrequirementoverride
  • This archive contains a program that can be transferred from ID card to ID card. Anyone who has this .exe in their ID card can give it to someone else. This will grant access to all Lower Admin Hall D rooms, including contraband rooms -- there are six in total. These rooms can also be looted! All magical items within these rooms won't be immediately obvious in how they are magical, but there are plenty of items there that may be looted.

    notefile//banned//writtenrecord
  • ????

    new objective: jailbreak qri Utilizing this new information, coven members have the opportunity to find Qri and her golden box. While the box does seem somewhat non threatening and useless, unbeknownst to coven members it does contain void properties that allow Qri to use it as a space pocket for all the coven's shit. If you left it in the box, then you're shit out of luck if the box doesn't come to. Qri is surprisingly light, but still unconscious. Because of her size and condition, it will likely take more than one person to move her...but her body may potentially be a good meeting point for coven members. The room is isolated, and she's somewhat awe-inspiring being a large, albino-alien lady.

    ---


    post-jailbreak There's certainly a hullabaloo going on in the government building as the coven members try to fight to take their monitors. One thing is for certain -- there's no going back, now.

    After a while, all coven member IDs go black -- including those belonging to uninvolved parties. For some, this is only temporary. Shehui is watching, and they know who they can potentially make loyal. However, anyone involved in the break-in, as well as the Chosen 12, their IDs will remain black. All credits have been taken and their capability to unlock any door will be removed.

    Suddenly the fuzzy black cards begin to emit a high-pitched noise. All monitors still underground and alive will immediately freeze at the noise. The black ID cards will begin to flash a very blinding, red message:

    TRUCE
    ALL STAND DOWN
    PEACEFUL EVICTION INITIATED: [TRANSLATED DATE: 20TH]
    NO MORE HARM WILL COME TO YOU HERE


    No matter where they are, monitors all standing completely still, hands up in surrender. Take a few more shots at them if you dare -- they won't defend themselves. Though your credits may be frozen and your identification marked, this is a war you've won. This war anyway. This war, here. ]
  •  
     
    01 February 2018 @ 04:12 pm
    Who: Everyone!
    Where: Various locations around Shehui
    When: Days 215-218, roughly
    Open/Closed: ota! closed/semi-closed toplevels in comments.

    [It's been a quiet few days in Shehui. Life is going on, despite the detention of the Chosen 12--Yeunai is approaching, and there's something about an app called Bondr. Are you being tempted by the Antima trials? Shopping for Yeunai cards to give to your friends? Or is the toll of not knowing where some of your friends and fellow coven members are getting to you?

    As for that, the plan to rescue the Chosen 12 from the building where they're being held is ticking along too. There are hushed meetings and telepathic conversations taking place in the apartment building daily--hopefully no one is bugging them, or maybe the planning squad has found a way to deal with that? Members of the coven as a whole have been informed that a rescue operation is ongoing (and ones who were paying careful attention early on will have more details), and to stay close to the outskirts of the city on Day 218. They've also been given the location of a temporary safe area on the edge of the city. The upshot is: prepare to be wanted, and to escape, when all this goes down in a few days.

    If you're actually a part of the rescue plan, there are briefings on your role and duties going on the lower floors of the apartment, in the space Geir once inhabited. Even if you're not, there are still things that need to be done: supplies that need to be bought and discreetly moved to the temporary safe location, for one. Everyone has been asked to help with this.

    And then, of course, there are the prisoners and the planning squad. How is everyone holding up? Are the interrogations getting worse? Are plans taking shape? How will you spend these last few days in the calm before the storm?]


    ((OOC: Direct any questions to this post, or to [plurk.com profile] prospit and [plurk.com profile] diakurosawa on Plurk.))
     
     
    22 January 2018 @ 11:06 pm
    Who: Others not on the list of the Chosen 12
    Where: Around Shehui
    When:
    Open/Closed: Open to All, though top levels shouldn't be made by Chosen 12 members -- however, direct telepathy links can be sent to Chosen 12 members, and Chosen 12 members can respond to open telepathy prompts. This post is meant more for those who aren't part of the Chosen 12 so they can react with others or plot their next move.

    [ While your name isn't on the list that has been circulating, it doesn't mean that you're unaffected by this issue. Did someone you know -- someone you have a fondness for, perhaps? -- wind up on that list? And did they manage to evade the monitors or have they been captured?

    You may have the resources to do something about it, or you may want to stay out of harm's way. Either way, changes are on the horizon -- and that horizon is now looming closer than ever before. ]
     
     
    22 January 2018 @ 10:10 pm
    Who: The Chosen 12, Shehui Monitors
    Where: Around Shehui, The Underground Holding Areas
    When:
    Open/Closed: OTA, but especially the Chosen 12

    [ Something seems different about today...you feel it when you wake up if you're of the sorts who happen to have a good gut instinct. You don't have to wait around long for the news of the day to confirm this anxiety in your chest. In fact, it may only intensify if you happen to be looking at your ID card when the announcement comes in.

    On your ID's text scroller, a message comes through with a loud, blaring beeping:

    The following Shehui residents have been requested for an audience with officials. If you know of their location, please tell them as such and maintain their location as much as possible. (The list, though, contains last names OR the name they offered at their Shehui introductory meeting.)

    Ruby
    Haru
    Geir
    Madoka
    Jade
    Julius
    Jusis
    Shirley
    Orga
    Noctis
    Akechi
    Riza

    If you're in your apartment and happen to be on that list, you'll find that your door is locked from the inside suddenly. You and your buddies aren't going in there until a monitor comes by. For those out and about, you may be able to hide for a while if you're in a crowd of folks who don't know who you are. However, any and all news or screens will begin offering photos of those on the list as the day continues. That might get you some interesting looks.

    That being said, you have options -- giving in and surrendering is only one of the choices you can make.

    pre- or just after the announcement: Want to react to this sudden discovery that you're quite possibly a wanted criminal? Go right ahead! Maybe this is where you begin to plot your life on the lam. Maybe, maybe you have a mental break down. Maybe, maybe, maybe you just need some advice about what to do. Who knows!

    running: Life on the lam is entirely possible, and even though it might not last, you can definitely make a break for it. If you have magic that can help you...why not use it? What do you have to lose? However, know that monitors will be looking for you far and wide. You thought there were a lot of monitors hanging around the city before? Think again, now. There are some pretty good places to hide, like in the woods of the more rural areas, but be warned -- that doesn't mean the monitors won't come for you there, either.

    fighting: Maybe you're more proactive in your denial. You don't want to go anywhere with these monitors, and they're closing in...instead of surrendering, it's time to battle! Magic will do you well in this scenario, but monitors do have weapons and tools they can use to try and combat your fighting spirit. These include stun guns, energized-batons and a gun-like device that shoots out magnetized clamps designed to grab at arms, legs...even your neck. Trying to cut through these is also very hard, and once the gun is attached to you? It's also electrical in nature. You'll get a pretty good zap if you don't comply.

    capture: So that's it. You've been caught. What does that mean for your future in Shehui? It's hard to say -- but it is for certain that you aren't simply being interrogated in your apartment this time. The monitors lead you to their underground doorway, opening it and bringing you inside. What you find is a totally different building that looks very ornate yet official -- this is the home of the Shehui government. The hallway you're led through is long, and your restraints tighten before your feet are clasped together with a device that's similar to the clamps the monitor's gun spat out. There are hundreds of monitors looking to stun or even shoot you now that you're away from the public. Escape is seemingly impossible...at least for now.

    From there, monitors will take you to a holding room that lies at the furthest end of the last hallway you're taken to. It's not that bad for being what is essentially a jail cell -- there's an enclosed restroom, sizable bed and mini fridge. A table, a television built into the side of the wall...and a sign on the wall that lists up to three different names. Even though there's one bed, that doesn't mean you'll be utilizing it on your own:

    -- Geir (his own, larger cell -- though it's outfitted with larger amenities)
    -- Riza, Jade, Ruby
    -- Jusis, Noctis, Julius
    -- Madoka, Shirley, Haru
    -- Orga, Akechi

    The first day, everything is quite quiet. A monitor brings you food, carefully making sure that you can't escape through the door...since they're sliding it through a tiny slit, it might be very hard to squeeze through. That's where you're at right now...Today is day one, and who knows what the next day will bring.

    [SPECIFIC NOTE: For large creatures, i.e. Geir's big dragon ass, the monitors are going to be using helicopters and larger versions of their regular weapons. They'll be very cautious in trying not to injure Geir -- more than they would be when it comes to the average coven member -- because potentially felling him from the sky can lead to casualties. If he is captured, the underground door will grow to accommodate him, and there is a larger holding area for bigger creatures. Hallways, however, will be a tight squeeze.]

    telepathy: Telepathy can be utilized at any time during your long, hard day, but it may be beneficial to attempt to use it while you're locked up underground. Those who hear your mental feed will find that whatever signal you're trying to send is very faint -- for instance, sending text, the letters will be less than opaque. Voices will be softer and potentially static-y, as well as video transmissions.


    In general, citizens of Shehui will take a pretty standard approach to coven members who are on the circulated list. They won't get directly involved with the chase; there won't be many citizens who will put a coven member in a headlock and directly involve themselves. However, they will shout, point at and follow coven members who they know are on the list in an attempt to help the monitors. However, you do have the freedom to create non-standard reactions from Shehui residents. You can say they feel some sympathy, or maybe they're even more violent than the average person!
     
     
    14 January 2018 @ 11:31 pm
    Who: Anyone!
    Where: Everywhere
    When: Day 197-200
    Open/Closed: OTA

    [ If you've never experienced that ear-splitting, spine-tingling, bone-crushing headache that comes with Qri doing...something...then you're in for a treat. It lasts for about an hour on the first day, though usually it fades after a while and things go back to normal.

    This time, you aren't so lucky. As soon as the headache passes, you notice there's a certain something missing within you. You may not notice it immediately, but the next time you hear someone talk their words might be equivalent to gibberish. When you go to ask someone what's going on with your telepathy, you find that your words just circle your own brain, no one answering because the message simply can't be received.

    This...may be a problem. Hopefully you know how to play charades. ]
     
     
    14 January 2018 @ 07:50 pm
    Who: Geir, Vern & you!
    Where: Shehui (various)
    When: Day 196 (backdated to just before the telepathic fail hijinks)
    Open/Closed: Mostly open!

    i. setting it up (closed to geir)

    [this is it. they've spent days discreetly smuggling a small heap of Palai bones one by one to a public park in a less-busy area of the city. with traffic drawn away from it by the festival, and minimal risk of anyone actually getting hurt, it's time to finish up their plan and place the final bones. one to be the trigger, one as bait for the monitors...

    they peer down the street.]

    ...I think we can go.

    ii. kaboom (open)

    [and if you're in that sector of the city today, you're likely to hear a thunderclap of noise and see a brilliant flash of light coming from said park. Shehui citizens and visitors around you exclaim and turn to look, and you may see monitors making their way through the streets to the source...

    Vern speaks telepathically through the entire coven's signets before the dust of the explosion's even settled, voice clipped and abrupt]

    Vern and Geir here. If you're walking the city today, don't go near-- [he names the neighbourhood of the park.] If you're already near it, don't actually go to the park; make sure there are eyewitnesses that you weren't there at this time. You don't know anything about this, you weren't involved. All right?

    iii. in the aftermath (open)

    [Geir and Vern don't actually get themselves arrested; they're on the ground floor of the coven house as usual that evening, if you want to ask them questions face to face in a reasonably private space. they look kind of pleased with themselves...? mission success?]
     
     
     
    03 January 2018 @ 09:01 pm
    Who: All coven members in the apartment building
    Where: Shehui Apartment Complex #43
    When: Day 188
    Open/Closed: OTA with telepathy potential for those who aren't currently there

    [ Unless you're a you-can't-tell-if-it's-night-or-morning-at-this-hour owl, then you probably don't even notice the apartment complex goes on lockdown. At around 3:30-4:00 AM, the front doors lock from the inside, all elevators stop operating and individual doors require a special clearance ID in order to be opened -- something no one who isn't a high-level monitor would have.

    This means you're likely sleepy and snug in your room, totally ignorant of the issue. The exceptions are those on the leisure floor or outside at an early morning job -- if you try to leave your floor or come back to the complex, respectively, you'll find that it's impossible because of the lockdown.

    No one else will know until around 6:00 AM. Everyone's ID cards will begin to beep, flashing a message that lockdown procedures are in progress, and they will be visited shortly by a monitor who will be speaking to them privately.

    Whether or not you decide to wake up because of this information, you're certainly confined to your quarters until this whole thing is over -- which will be around 4:00 PM. Even after the monitor comes, asking you one-by-one to step into a chosen bedroom to have a conversation, you'll be stuck with your roomies until the whole ordeal is over.

    Time for some small talk...?

    OOC: If there's only one person in your character's room, ICly they will be moved to a nearby room (of your OOC choice) in an effort to cut down on room visits. This will allow you to tag into another room, not just imagine your character staring at the ceiling on their own for 10 hours! Also, you can say that some characters slept over or were hanging out in another room if you wish. ]
     
     
    02 January 2018 @ 07:11 pm
    Who: Gaelio Bauduin, a very bad time, you...? like. it could be you. i'm sorry if it's you.
    Where: Around Shehui (see prompts)
    When: Day 187
    Open/Closed: Open!
    About??: warnings for uh. . . tl;dr and a VERY BAD TIME. Including bloody imagery! McGillis Fareed dropped disappeared. This is a problem for Gaelio Bauduin. AND MAYBE YOU, SUCKER.

    Four days ago, his telepathic nudge rebounded, making certain what he has spent every hour since struggling against: McGillis Fareed had been released. )
     
     
    30 December 2017 @ 10:25 pm
    Who: Anyone interested in the Snitch Squad
    Where: The Leisure Floor of the apartment building
    When: Day 183
    Open/Closed: OTA

    [ For those unaware, Genette is stuck in a 2nd Floor apartment in the same building as the rest of the coven. Where is Brie? On that same floor, but right now she's probably at a convenience store. Her "go with the flow" ass isn't necessary right now.

    Every apartment has received a flier slipped under their door that contains a drawing of their signet, signifying the message is meant for them. It also contains instructions to meet in one of the private game rooms on the leisure floor of the apartment building.

    Don't worry about unsavoury guests entering out of curiosity -- Genette can become pretty stern when it comes to shooing people away.

    Even though the room contains a pool table and numerous dartboards, this is certainly a place of stern discussion and business! There's a lot to attend to, and things have been happening rather quickly, lately.

    OOC: Snitch Squad members are free to thread hop or happen upon conversations -- please be aware of this when you come into this post. It's a conversation about opinions and ideas, so expect threads to be messier. ]
     
     
    22 December 2017 @ 11:03 pm
    Who: Chika, Riko, Ruby, Dia, and YOU!
    Where: Around the center of Shehui.
    When: Day 173
    Open/Closed: Open!

    jingle bells ga tomaranai )
     
     
    22 December 2017 @ 04:10 pm
    Who: Velvet Crowe & Waver Velvet (aka The Victim)
    Where: Floor 6, Room 1 of the apartment building
    When: Day 178-ish
    Open/Closed: Closed

    [The kitchenette doesn't offer much counter space, but it shouldn't be an issue; Velvet has cooked with much worse conditions to contend with. She has most of the dry ingredients out and ready, along with the butter, which has been softening outside of the fridge. The oven is in the process of preheating, and Velvet has a nice shiny pan for them to use. It's all arranged rather neatly.

    There's nothing left to prepare, so Velvet folds her arms and waits for The Victim to arrive. It ought to be an entertaining, and perhaps messy, afternoon.]
     
     
     
    20 December 2017 @ 07:17 pm
    Who: Emil Västerström, Lalli Hotakainen
    Where: Around Shehui, one Big Ass Store
    When: Day 170 - 173; sometime before Sunsu
    Open/Closed: Nordic Teens Spending Money

    ( Fake!Christmas is here...there's also a mission to get gifts for random people, which is weird, but doable. Not usually being the handicraft sort, Emil has decided to go shopping for these two strangers, as well as for his other friends and lizard child. What better way to spend the day than shopping with your friend, while you're at it? He has his own gifts to get, so let's make a not-date out of it.

    He's likely told Lalli about this beforehand -- he's part of the working world, now, with a schedule that isn't so empty as his own. Lisko won't be coming since, duh, they'll be getting things for them. Emil knocks on the door to Lalli's shared apartment building solo, sans a few cloth bags on his arm. Forced ecofriendliness and what not. )
     
     
    19 December 2017 @ 09:42 pm
     
    Who: Cheria Barnes & Dave Strider
    Where: Floor 9 of the Shehui housing
    When: Dat 173
    Open/Closed: Closed

    it's been a long day )