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spellbinders2018-03-11 06:54 pm
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[WORLD TWO-POINT-FIVE | MARCH INTRO]
Who: All coven members, especially new folk!
Where: The outskirts of Shehui, in the wilderness.
When: Day ###
Open/Closed: Open to All
IMPORTANT: While some prompts are newbie exclusive, all characters can tag this intro log!
IMPORTANT 2: While some people have been assigned to or picked teams, you do have some wiggle room -- maybe your character was part of Team Gray, but they fucked off to go see what Team Red was doing. If you didn't sign up for a team, feel free to utilize whatever prompts you want, using RED A, GRAY B, etc. to acknowledge which prompt you're using.
Where: The outskirts of Shehui, in the wilderness.
When: Day ###
Open/Closed: Open to All
IMPORTANT: While some prompts are newbie exclusive, all characters can tag this intro log!
IMPORTANT 2: While some people have been assigned to or picked teams, you do have some wiggle room -- maybe your character was part of Team Gray, but they fucked off to go see what Team Red was doing. If you didn't sign up for a team, feel free to utilize whatever prompts you want, using RED A, GRAY B, etc. to acknowledge which prompt you're using.
Where have you found yourself? In some grass, staring up at a vaguely dusky sky? A covered forest where you can barely see what time it is outside at all? It's become apparent that you aren't where you once were, and it happened in the blink of an eye. The topography is varied in that there's certainly more than flat spaces of land. One thing that's uniform about the area, though, is that it's certainly untamed. There are flat areas of land that feature weeds and a shrub here and there, as well as more wooded areas that still feature a hell of a lot of foliage. There are also areas that are more mountainous, although they cap out into flat plateaus -- not really anything too tall around here. However, if you're close to the hills, you're also close to the main river bed. Because of the variations in terrain, you may find that there are different things to do and areas to explore based on where you happened to end up this afternoon TEAM RED
A ▢ Walking along the edge of the riverbed, you may notice that there are some perks to this area -- animals are definitely more likely to show up here because it's a close and dependable water source. Deer, small bears and other woodland critters show up here throughout the day, but they aren't used to seeing humans every day...if you're human, anyway. Something other than human may be even more spooky! Depending on the animal in question, it may be skittish and take off, which is bad for hunting -- or, on the other hand, it may become aggravated and charge! B ▢ An animal that won't run away from you? Fish! Those who are savvy should take this time to find a way to catch them, and luckily you do have the supplies around you. Long reeds, soft soil filled with grubs, strong but thin vines for creating fishing line. The fish are fat, too, which means you may even have luck just snatching one up with your hands. C ▢ The temperature is high, even at dusk...which makes that running water all the more tempting. Jump in and you'll feel a little floaty, thanks to the amount of magic running through the stream, but D ▢ But the ultimate goal is looking for the mechanism that will help to shut off the magic from seeping out from this leak. These magic voids can be found as you travel down the riverbank, but they become much more frequent as you near a large concrete structure built into the riverbank. Once you reach it, you'll also find that the magic is seeping into the water very heavily in this area, causing the water to look almost holographic at the base. The mechanism? A simple wheel. Turn it and stop the leak -- or, maybe you'll turn it the wrong way and cause an even bigger void! TEAM PINK
A ▢ No one wants to walk through a field while the sun beats down on them...and yet that's exactly what you're tasked with. Since there isn't a lot of rhyme or reason to looking for these mechanisms for shutting off the magic, there's a lot of wandering. That's why those moments where you come across a nice, shady tree are absolutely electrifying. Take some time to chill out and regroup once you find one of these rare rest stops. B ▢ The outside of Shehui isn't completely devoid of animals, including things like gophers and snakes. Something you'll likely run into is a gopher hole, and these can be pretty tricky. Once you step in one, you may scrape up your leg or even twist an ankle. Some holes, however, aren't going to be so simple. They're weak and open up into the entire tunnel system itself, and falling into one can be a true pain. The question is, can you actually get out of them? C ▢ One of those magnificent trees you happen upon also bears another gift: fruit! What appears to be some type of mango hangs from this tree, and the fruits are obviously fat and overripe. The catch? If you run to this tree, you'll likely fall into one of those magical voids. There is a gap that can allow you to reach it safely and reap the rewards, but will you find it on your first try? D ▢ After quite some walking, you'll come across a tiny shack situated in the forest. It's very small and dilapidated -- likely used as a tool shed rather than a place to rest. Once you open it, you'll discover a few different tools: a machete, a rake, a contamination suit. You'll also see a small hand crank that looks like it's connected to a small tube sticking out of the ground, open just a sliver. Turn it one way or the other...if you can reach it through the void. TEAM GRAY
A ▢ The perks of venturing through the forest include plenty of places to sit, as well as cover from the sun. One thing you'll discover, though, is that animals who live in the forest are a bit more...sinister than those prancing through the forest. These include large spiders, mossy rats...but also monkeys? These critters are fuzzy and round, about as tall as half an average man's legs, their faces are sloth-like, but their arms and tails are as active as any lemur's. These tiny tricksters are used to pulling one over on animals, but humans are a nice, rare target...make sure to keep track of what's in your pockets. B ▢ With all this walking comes some hunger...there are quite a few animals around to hunt, but maybe you're looking for an easier, less violent target when it comes to your lunch. There are certain mushrooms you can pick, but even someone with a knack for identification may not be able to identify these alien mushroom species. Most of them are edible with no side effects, but there are two that aren't so savoury: one that causes the eater to break out in blistering hives, and another that causes temporary blindness. Both reactions will last about four hours. C ▢ It's actually a bit easier to see where the voids are located in the forest -- the slight shimmer to the air is more evident in the darker light. This is useful, but also a hindrance...these voids can't light your path in dense areas, and the darkness level in some areas of the forest is absolute. If you have a flash light, or maybe some other way to illuminate an area, you'd better take advantage ASAP. D ▢ Are you good at climbing trees? You'll have to be in order to find this mechanism. After a long day of walking, team members will discover a broken ladder attached to a very tall tree. The ladder isn't very stable, which means climbing up to the connected tree house will be the best option. Once you do reach your destination? There is a small control pad situated on the edge of the wooden landing pad, and tube that emerges from the tree itself. Instead of any crank or switch, the leak here comes from a crack in the tube that is showing. Have anything to cover it with? TEAM MAGIC
A ▢ Are you curious about these voids and how you can use them? This can be for your own purpose, or maybe even with the intent to better the coven with their potential. It's definitely not an exact science, and there will be a lot of trial and error -- results won't likely come. However, those with scientific minds can try and utilize the voids to the best of their ability. You will find that utilizing your magic near a void makes it shimmer and gleam a lot more than usual, and it does have the potential to become tangible with enough magic users goofing around with their powers near it. B ▢ Speaking of which, what if you're new and just want to goof around with this magic that you've been told about? You're free to do so! This clearing is pretty isolated and comfortable, so make use of the space and show everyone what you're made of. WILDCARD ▢ Have your own idea of what to do in this setting? Feel free to throw it out there. |