Spellbind Mods (
spellbindmods) wrote in
spellbinders2017-11-24 09:44 pm
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Entry tags:
- &world: shehui,
- akatsuki no yona: yona,
- blazblue: hibiki kohaku,
- ensemble stars: nazuna nito,
- fate stay night: archer (emiya),
- fate/stay night: cu chulainn,
- final fantasy xiv: madhuri qalli,
- fma: alphonse elric,
- granblue fantasy: percival,
- gundam (ibo): julieta juris,
- gundam (ibo): mcgillis fareed,
- homestuck: dirk strider,
- homestuck: jade harley,
- homestuck: jake english,
- homestuck: karkat vantas,
- homestuck: terezi pyrope,
- love live: riko sakurauchi,
- love live: ruby kurosawa,
- nier automata: 2b,
- nier automata: 9s,
- nier automata: a2,
- oc: geir,
- oc: vern,
- pmmm: madoka kaname,
- pokemon: moon,
- solatorobo: red savarin,
- sonic the hedgehog: sonic,
- ssss: emil västerström,
- ssss: lalli hotakainen,
- tales of berseria: velvet crowe,
- tales of graces: sophie lhant,
- tales of legendia: jay,
- tales of xillia 2: jude mathis,
- voltron: takashi shirogane
[WORLD TWO | INTRO LOG]
Who: All coven members
Where: In and around the new world’s apartment building where the coven is staying
When: Day (the calendar isn’t syncing for me hELP)
Open/Closed: Open to All
Where: In and around the new world’s apartment building where the coven is staying
When: Day (the calendar isn’t syncing for me hELP)
Open/Closed: Open to All
You’re in a room. It’s pretty bright — blindingly so, even. There’s something very stark and very clean about the place, and also the person you’re sitting in front of. You’re sitting? You’re sitting. There’s also a pane of very powerful plexiglass separating you from the uniform-clad person who is now speaking to you. It’s impossible to transcribe what they say verbatim, but here’s the gist of it: - You’re being welcomed to a city called Shehui. Depending on who you are, the level of technology may be light years ahead of you or child’s play. Have questions? The person will reiterate a few times that there are information desks around the city. That’s all for now…now you’ll be traveling to your next destination: your new home. The floor slowly lowers as if you’ve been in an elevator the whole time. It connects to several other glass containers, much like your own, all suddenly clanking together in a chain. After a short wait, the chain begins to move — quickly. Faster, maybe, than you’ve ever gone before. It’s hard to even make out the scenery when you’re zipping past everything so quickly. Where does this trip lead you? The ground floor of your new apartment building. The plexiglass cases open up and you’re in a hotel lobby. There’s a flashing board on the wall — NEW ARRIVALS, COME HERE.
B ▢ Maybe you don’t want to fuck with anybody right now and are busy exploring the apartment building. You may encounter some aliens, some strangers, some ice machines. There IS that floor that’s nothing but recreational stations. If you’re overwhelmed, the garden is a good place to start. The sport court is pretty empty right now, if you want to have any regrouping meetings. |
The apartment building is locked up tight for three hours in order to let new arrivals get their bearings. After that, the ground floor lobby doors open into the city of Shehui. There’s a lot to take in, but let’s cover the biggest bases:
D ▢ You’ve got 500 credits to blow on clothes, food, strippers…whatever you’d like? Right next to the apartment complex are tons of local businesses, from bistros to outlet malls. A movie theater, an arcade, a video game store…and the best thing about Shehui? Most everything is dirt cheap. Where are you shopping? What are you buying? Enquiring minds would like to know! E ▢ Right next to the shopping area is a wooded park. It’s akin to a nature trail that’s similar to Yellowstone in scenery and topography. If you’re more comfortable someplace less…tech or modern…then this may be exactly where you’d like to be. F ▢ Wildcard! How will your character interact with this new and unusual world? |
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It was an idiotic amount of stuff. Honestly, it's hard to try to explain it with all the elements going on. A lot of bad things happened, and I caused a number of them, and I tried to run from a lot of it. I didn't want to face the consequences of my actions, or the possibility my friends hating me, or a world where they were all dead. I know that I'm supposed to be brave and a badass and face up to things, and that doesn't just apply to fighting bad guys with a sword. But that is basically the only kind of badass I'm capable of being, which is to say, it's the sort of badass that doesn't really matter or count for much.
So I'm mad at myself for not being able to handle this city, because it's another way that I'm failing to be the kind of person I wished I was. And I'm embarrassed about you seeing it because I get embarrassed by people seeing that I'm not that person.
Does that make sense?
[With the monotone and the calm, it's a weirdly detached way to talk about it all—analytic, self-reflective, but not especially emotional. There's something about trying to explain things to Geir that compels Dirk to take a step back, in the hopes of laying out all the foibles and confusions of human existence to someone who is still trying to learn it.]
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It makes sense. It makes a lot of other stuff you've said make sense, too. Like thinking you're broken, or being upset you're not a certain way. I'm sorry. I worry about that stuff too, but most of it is about the future, and it sounds like a lot of bad things happened to you guys already.
...did you have a lot of chances to practice?
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[Irony is also part of helping Geir learn things, clearly. Geir's still getting pats. It occurs to Dirk that this is easier than contact with humans, probably because it doesn't have the same kind of baggage; Geir is a person to Dirk, for all that the philosophy of it may be up in the air, but the social conventions around human-dragon interaction aren't as complicated and messy in Dirk's mind. It seems to him that the rules of this get to be defined by Geir, and that's less stressful.]
With cities? No. That apartment you saw in my dreams was where I spent all but six months of my life. Those six months were spent on empty planets full of various kinds of gravesites, with three other people.
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I meant, being the kind of person you wanted to be.
It doesn't seem very easy?
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I've put a lot of effort into it to very little success. Unfortunately for everyone, I'm myself and can't seem to be anyone else, not even an idealized model of myself that I've always striven to become. I'm not sure if it's easier for other people or not. I think a lot of people never become who they'd want to be, but I'm not sure everyone feels like they missed the mark so badly as to be a total failure.
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Umm... I'm not sure if this is just me not following all the way... but you started talking about two different things as one thing somewhere in there. I think.
All the bad stuff that happened, was it when you were trying to practice being someone who you weren't good at being, or was it when you were being Dirk and embarrassed about it?
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I was trying to be someone I'm not good at being and ending up being Dirk instead.
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Have you been being someone else every time we've talked?
[THAT'S SORT OF SPOOKY?]
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No. I've been me. I have just not been pulling any classic Strider stunts of manipulation or coercion.
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[Geir mulls that over.]
So... you wanted to not manipulate people, but you ended up doing that anyway, and that's how you knew you were being yourself, and that was bad, so you don't like being you. But you're not doing it now, and that's also you, but it's different.
[he's trying... so hard...]
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[Just saying.
Also fuck Loki, again? Just fuck him.]
I did want to manipulate people. That was part of the problem. I always knew I sucked at emotions and interacting with people, so I wanted to be the archmanipulator, puppeting all of my friends for their own good. My plan was to orchestrate events to help them fully realize their potential and win us the game.
Except it turns out I'm not even that great at manipulation. All my friends thought of me as the genius puppet master, but I was just a colossal fuckup. Rather than making my friends better, I hurt them and made a disaster of everything.
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[Geir PUTS HIS CHIN ON DIRK'S KNEE so he can nudge him comfortingly better, because that sounds horribly upsetting? he'll have more thoughts on this in a second but wow that sounds like TEN KINDS OF TERRIBLE NEWS to live through for literally everyone Dirk just described.]
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It was awful, but I don't really deserve the apology here. It was my fault.
[this is not entirely untrue, but also,
literally every homestuck currently in game has tried to claim responsibility for Game Over, and Dirk is no exception]
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[Dirk you are so weird sometimes??]
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You're ignoring the arrogance in assuming I knew best and trying to push people towards it. You don't manipulate your friends, that isn't okay.
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[DIRK IS WEIRD??]
Dirk, how long ago did this happen?
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It all ended just before we were brought here.
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I-I didn't realize.
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It's okay, dude. You can't know things that you're not even aware you don't know.
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No problem, dude. You're pretty great company, anyway.
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[Geir narrows his eyes, a clear sign of thought. he's not arguing with Dirk saying he's good company -- that's subjective -- but he wants to actually think this through, now.
after a good few minutes of just SITTING THERE THINKING WITH HIS CHIN ON DIRK'S LAP LIKE A LOSER, he finally ventures:]
Okay, I came up with a thing that makes sense to me about what you said happened, and also kind of explains why I like you so much even though you keep saying you're terrible. Can I say it?
[IF ONLY GEIR HAD THE VOCABULARY TO SUGGEST THAT HE HAS A HOT TAKE]
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Sure. Give me your hot take.
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