Spellbind Mods (
spellbindmods) wrote in
spellbinders2017-08-08 07:42 pm
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Entry tags:
- &world: aimintas,
- *event log,
- blazblue: hibiki kohaku,
- fate apocrypha: jeanne d'arc,
- fate extra ccc: hakuno kishinami,
- fate grand order: bb,
- fate grand order: elizabeth bathory,
- fate grand order: passionlip,
- fate grand order: robin hood,
- fate grand order: scheherazade,
- fate stay night: archer (emiya),
- fate/zero: waver velvet,
- final fantasy xiv: madhuri qalli,
- god eater 2: julius visconti,
- god eater: lenka utsugi,
- granblue fantasy: percival,
- homestuck: dirk strider,
- i-chu: eva armstrong,
- jjba: caesar zeppeli,
- kingdom hearts: riku,
- kingdom hearts: sora,
- legend of korra: mako,
- nier automata: 9s,
- oc: carla morir,
- oc: geir,
- oc: vern,
- persona 3: minato arisato,
- persona 5: akira kurusu,
- persona 5: okumura haru,
- rnw: okuni kumou,
- rwby: yang xiao long,
- tales of legendia: jay,
- tales of vesperia: flynn scifo,
- tales of xillia 2: jude mathis,
- touhou: kosuzu motoori
[WORLD ONE | UVI ATTACK]
Who: The Uvi and coven members
Where: In and around the city land of Aimintas
When: Day 32 & 33
Open/Closed: Open to All

Where: In and around the city land of Aimintas
When: Day 32 & 33
Open/Closed: Open to All

For coven members who haven't been in Aimintas very long, the panic of the Palai the past few days may seem like overkill. The day goes by rather quietly and Aimintas looks like a ghost town throughout the morning and most of the afternoon. Not one Palai can be seen, with shops closed and the roads virtually empty, aside from coven members. It isn't until the sky is turning a nice shade of pink that things begin. Observant people who may be gazing up at the ocean will see the very small dots in the sky that begin to approach at a very quick speed. If you're outside, you may get to see the Uvi up close -- but perhaps not for very long. The Uvi have rubbery bones, and they hit the dirt in a curled up position, unrolling themselves and leaping up on long, scaled legs. The shortest Uvi might come in at five feet tall, but most range from six to seven. They're lithe and gilled -- you may think they want to rely on stealth, but the sound coming out of their gills is very loud and raspy. There's no way you can't hear them coming as the ominous and rapid noise follows them everywhere. Some of them are walking around empty handed, eyes scanning and striding up to buildings, banging on the outside and observing the inside of the house as much as they possibly can. Others are carrying large, bleached tools made of fish bone and teeth. Some look like long blades, while others look like long axes. These are used for cutting into doors and other violent tasks they feel the need to complete.
If your character confronts the Uvi, they better be prepared for an attack. B ▢ Alternatively, maybe your character is caught outside and ill-equipped to handle the Uvi. Running is an option! ...But they better be able to run fast. Maybe your character gets lucky enough to run into someone who can help them, but they'd best hope they find each other fast. C ▢ Your character may also be committed to love and justice, fighting the forces of evil with good. It's very unlikely that Palai blood goes unspilled tonight, but your character may be able to prevent it as much as possible. Just be warned: if they confront the Uvi who are trying to break into a Palai house, they're going to be in for a fight. D ▢ Other characters may already be hiding, whether in the coven house or with Palai in their own homes. They'll hear the Uvi's harsh, gasping breathing before they see them, but if they do hear that raspy noise, they'd better be quick thinkers. Whether the Uvi visiting turns into a brawl or a blood bath, eventually the Uvi will return to the ocean with Palai bodies in tow. At around 4 AM, the Uvi begin to shriek, some making noises that are too high pitched for most ears to hear. From the sky, large flying fish descend from the sky and find their masters. The Palai are hoisted onto the back of these creatures and they take off, flying back into the ocean.
F ▢ Maybe your character is more into the idea of following the Uvi back home. It's possible! Once the Uvi breach the ocean, they swim fast through the dark water for miles and miles. The journey is treacherous, and some may stop the trek to attack in the water where they're more at home. If your character makes it to their lair, they'll find that it's a dense wad of seaweed that stays static in the ocean. The Uvi are used to the toxicity of the leaves, but trying to enter means touching these leaves that leave large, skin-melting welts as they grow and burst. G ▢ Wildcard! How will your character handle this violent and volatile situation. |
D
Stay behind me.
no subject
Y-yes...
[She moves to a safer position. From here, she attempts to calculate and discern, and so she calls out the serpent queen to attack from behind and give Percival openings for his assault.]
no subject
Move further back -- all of you!
no subject
no subject
he doesn't stop until they're gone, until some have been slain and others have simply fled. he'll run later, but for the meanwhile, percival decides his first order of business to turn around and face those who remain far behind him. ]
It's safe -- for the meantime.
[ his tone is firm, as is his expression, when he begins to approach them...to approach caster. ]
Follow me. I'll lead the lot of you to shelter.
[ suddenly, he turns to her. it's a small and brief smile, but very much there nonetheless. ]
You did well, Caster.
no subject
Not at all. Merely, I did not want to die.
no subject
[ he'd pat her head if he could, but he'll instead opt to smirk and tilt his head. ]
What do you intend to do from here on?
no subject
It would perhaps be safest to stay here and act to distract or defend should I be attacked.