Jay (the Unseen) (
rebells) wrote in
spellbinders2017-09-25 09:30 pm
Entry tags:
- !sticky,
- blazblue: hibiki kohaku,
- dangan ronpa: kazuichi souda,
- fma: alphonse elric,
- granblue fantasy: percival,
- homestuck: jake english,
- kingdom hearts: sora,
- mcu: james buchanan barnes,
- nier automata: 9s,
- oc: geir,
- oc: vern,
- persona 5: akira kurusu,
- pmmm: madoka kaname,
- solatorobo: red savarin,
- sswu: nike lemercier,
- tales of berseria: magilou,
- tales of berseria: velvet crowe,
- tales of legendia: jay,
- tales of xillia 2: jude mathis,
- voltron: takashi shirogane,
- xxxholic: yuuko ichihara
catch-all open log!
Who: Anyone and everyone!
Where: On the beach, and various other places throughout the hub island
When: Day 80, and the next couple days after
Open/Closed: open log for hub shenanigans!
[This evening, someone has placed an old, rusted-over camp stove on the beach near the coven's row of huts--anyone examining it in detail will see that it's not operational at the moment, but that could potentially be changed, couldn't it? If someone was handy with mechanical things . . . .
Next to it is a crate (which, from the weight of it is empty) and pinned to that crate is a sheet of paper with a map on it, something like a much cruder, black-and-white version of this:

with the following key:
1 - crags. Contain snakes which may be poisonous. Watch out.
2 - ocean, going about one mile out from the coast.
3 - lagoon. Contains thick reeds (could be woven or shaped into tools) and frogs (edibility uncertain).
4 - abandoned campsite.
5 - orchard. Currently, trees are diseased and bare. Plant healer needed.
6 - abandoned house. A family used to live here, from the looks of it. Still contains some useful supplies.
And there should be a 7 north of base camp with the notation "graveyard. Graves unused." but the player forgot and is too lazy to go back and fix it right now. Observant individuals will note that the map looks like a more detailed version of one hanging on the door to a certain coven member's cabin, one that has a note on the bottom: "Have information? Ask for Jay."
Other than that, it's a quiet night on the hub island. We've been here for a couple days; maybe you're getting restless? Want to check out that ocean, or lagoon, or even those crags? Maybe just go door-to-door in the beach huts? Maybe you're sick of shrimp and looking for other things to eat . . . hopefully someone's got a fire going tonight, and thought to kill a boar . . . .
What are you doing tonight?]
((here or here for place descriptions))
Where: On the beach, and various other places throughout the hub island
When: Day 80, and the next couple days after
Open/Closed: open log for hub shenanigans!
[This evening, someone has placed an old, rusted-over camp stove on the beach near the coven's row of huts--anyone examining it in detail will see that it's not operational at the moment, but that could potentially be changed, couldn't it? If someone was handy with mechanical things . . . .
Next to it is a crate (which, from the weight of it is empty) and pinned to that crate is a sheet of paper with a map on it, something like a much cruder, black-and-white version of this:

with the following key:
1 - crags. Contain snakes which may be poisonous. Watch out.
2 - ocean, going about one mile out from the coast.
3 - lagoon. Contains thick reeds (could be woven or shaped into tools) and frogs (edibility uncertain).
4 - abandoned campsite.
5 - orchard. Currently, trees are diseased and bare. Plant healer needed.
6 - abandoned house. A family used to live here, from the looks of it. Still contains some useful supplies.
And there should be a 7 north of base camp with the notation "graveyard. Graves unused." but the player forgot and is too lazy to go back and fix it right now. Observant individuals will note that the map looks like a more detailed version of one hanging on the door to a certain coven member's cabin, one that has a note on the bottom: "Have information? Ask for Jay."
Other than that, it's a quiet night on the hub island. We've been here for a couple days; maybe you're getting restless? Want to check out that ocean, or lagoon, or even those crags? Maybe just go door-to-door in the beach huts? Maybe you're sick of shrimp and looking for other things to eat . . . hopefully someone's got a fire going tonight, and thought to kill a boar . . . .
What are you doing tonight?]
((here or here for place descriptions))

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[this is amazing]
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[TUMBLES OFF]
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Geir just completely loses his composure laughing, oh my goodness.]
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Hey! Hey.
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[...NOPE, STILL LAUGHING]
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[oh no. Geir is, while still trying to stop laughing, turning to look at what Vern is cowering away from.
which means that his sides rustle the reeds as he shifts.
SUDDENLY: FROGOCALYPSE]
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[TRIES TO SCRAMBLE UP GEIR'S BACK WITHOUT ACCOUNTING FOR BOTH OF THEM BEING WET AND MUDDY, AND FALLS RIGHT INTO THE WATER AGAIN]
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[Geir dives for him to gather him in between his front feet, back arched and wings mantled over him, ready to protect him from--
frogs?
ribbit, one says reproachfully from a couple of feet past Vern's leg.]
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...Vern...?
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[HIDING HIS FACE]
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[it's a sign, Vern.]
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[nudges him firmly. the frog ribbits again.]
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[a valiant effort at deflection, ruined by him curling the rest of the way into a shrimpy ball to get his legs as far away as possible from the nearby frog noise]
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Is that better...
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Maybe.
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Vern, are you scared of frogs?
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[looks aside, though, voice not quite steady; he is also, when surprised and off-balance, not a very good liar]
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[he's starting to be amused again...]
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[nailed it!]
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[Geir makes a scooping motion-- he's not in earnest, but he could be--!]
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[puts his claws back solidly into the water and curves his neck around so he can look at Vern right side up instead.]
You're safe up there.
[he still can't help laughing a little; that was so absurd.]
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