Spellbind Mods (
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spellbinders2018-02-05 09:13 pm
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Entry tags:
- &world: shehui,
- *event log,
- blazblue: hibiki kohaku,
- fma: roy mustang,
- granblue fantasy: siegfried,
- homestuck: terezi pyrope,
- legend of heroes (tocs): jusis albarea,
- love live: riko sakurauchi,
- love live: ruby kurosawa,
- nier automata: 2b,
- oc: valerius reveri,
- pmmm: madoka kaname,
- rnw: okuni kumou,
- tales of berseria: velvet crowe,
- tales of legendia: jay,
- tales of xillia 2: jude mathis,
- voltron: takashi shirogane
[WORLD TWO | JAILBREAK]
[ Fifteen days ago, twelve members of the coven were selected to be captured and put under major scrutiny by the Shehui government. Today, they become freed.
Well, that's a pretty dramatic tag line for it all, but it's a dramatic moment isn't it? The coven members who have been taken have been subjected to some pretty hideous conditions, and their captivity and abuse has been reported to their fellow members via telepathy. With this information, and even just the knowledge that coven members have been taken at all, a plan of attack has been orchestrated.
Whether or not you're actively involved in this plan, the effects will likely be noticed immediately -- but it's up to fellow coven members to decide just how wide spread their pandemonium is. SImply put, there will be distracting forces and also those who go in for attack. Helpers and fighters. It's up to you what hand you have in helping your fellow man! ]
( ooc: Since there are a lot of different roles that can't be subsidized to their own prompts, the main given prompts in the log will be for pre- and during the jailbreak. You can have multiple prompts that take place in both situations in the event you have a multi-tiered role.
pre-jailbreak: Anything not directly involved with the government porthole location OR something leading up to the onslaught at the porthole.
during the jailbreak: Directly at the porthole and/or inside of the government hall, so labeled Lower Admin Hall C with a large connecting and locked door in a room that leads to Lower Admin Hall D. )
Let it be known that the monitors won't go down without a fight. No upper level government employees show their face, but when attacked monitors will indeed go in for the kill. However, they are initially taken by surprised. They aren't aware that their technology can be hacked, or that they have a large force that's about to come in against them.
If a monitor is felled, it's possible to take their ID card and use it to break prisoners free. They will all have clearance to access holding rooms, as well as testing centers and interrogation rooms. Use these keys to find coven members -- but characters will also find more monitors as they go through the hall.
Because this is a lower level administration area, searching the place won't find much in the way of information. This is something of the equivalent of a government prison. Weapons, medicine, files on ALL coven members (which can be taken), and similar items can be found. What's certainly more interesting is found in Lower Admin Hall D.
---
hacking results: Capable hackers like 9S will be able to hack into the entrance of the government building eventually, which allows for an easier flow of movement in and out. This won't be the only reward reaped from the hacking: there are tons of locked archives that are concealed within the Shehui mainframe. Most are boring, governmental gobbledygooks, aptly named things like watersystem//upperdeck and the like. Three offer some intriguing information, titled contrabandlist//highlevel, adminhalld//accessrequirementoverride and notefile//banned//writtenrecord.
The first two archives are much easier to crack open and give information as follows (with irrelevant information omitted):
contrabandlist//highlevel
Four (4) small bone fragments, electrical in nature. Dangerous ##04. Contraband Room 5.
One (1) inanimate golden box. [MODIFICATION: When collected, box was magic in nature. Expended Three (3) smooth black stones predetermined to be filled with void magic in opening said golden box for investigation. Not currently deemed dangerous. Contraband Room 1.
> RETRIEVAL: One (1) body from inanimate golden box. Still living, suspended animation. Held in Contraband Room 4. DO NOT INCLUDE OTHER CONTRABAND. CONTRABAND ROOM 4 NOW OFF LIMITS FOR NEW MATERIAL.
> DETAIL: Clothed. Height: [measurement translation to 6' 3"]. Weight: Indeterminate. Dangerous ##77. Antima Formula RE5 inserted in constant IV. No obvious name, planetary association.
adminhalld//accessrequirementoverride
This archive contains a program that can be transferred from ID card to ID card. Anyone who has this .exe in their ID card can give it to someone else. This will grant access to all Lower Admin Hall D rooms, including contraband rooms -- there are six in total. These rooms can also be looted! All magical items within these rooms won't be immediately obvious in how they are magical, but there are plenty of items there that may be looted.
notefile//banned//writtenrecord
????
new objective: jailbreak qri Utilizing this new information, coven members have the opportunity to find Qri and her golden box. While the box does seem somewhat non threatening and useless, unbeknownst to coven members it does contain void properties that allow Qri to use it as a space pocket for all the coven's shit. If you left it in the box, then you're shit out of luck if the box doesn't come to. Qri is surprisingly light, but still unconscious. Because of her size and condition, it will likely take more than one person to move her...but her body may potentially be a good meeting point for coven members. The room is isolated, and she's somewhat awe-inspiring being a large, albino-alien lady.
---
post-jailbreak There's certainly a hullabaloo going on in the government building as the coven members try to fight to take their monitors. One thing is for certain -- there's no going back, now.
After a while, all coven member IDs go black -- including those belonging to uninvolved parties. For some, this is only temporary. Shehui is watching, and they know who they can potentially make loyal. However, anyone involved in the break-in, as well as the Chosen 12, their IDs will remain black. All credits have been taken and their capability to unlock any door will be removed.
Suddenly the fuzzy black cards begin to emit a high-pitched noise. All monitors still underground and alive will immediately freeze at the noise. The black ID cards will begin to flash a very blinding, red message:
TRUCE
ALL STAND DOWN
PEACEFUL EVICTION INITIATED: [TRANSLATED DATE: 20TH]
NO MORE HARM WILL COME TO YOU HERE
No matter where they are, monitors all standing completely still, hands up in surrender. Take a few more shots at them if you dare -- they won't defend themselves. Though your credits may be frozen and your identification marked, this is a war you've won. This war anyway. This war, here. ]
Well, that's a pretty dramatic tag line for it all, but it's a dramatic moment isn't it? The coven members who have been taken have been subjected to some pretty hideous conditions, and their captivity and abuse has been reported to their fellow members via telepathy. With this information, and even just the knowledge that coven members have been taken at all, a plan of attack has been orchestrated.
Whether or not you're actively involved in this plan, the effects will likely be noticed immediately -- but it's up to fellow coven members to decide just how wide spread their pandemonium is. SImply put, there will be distracting forces and also those who go in for attack. Helpers and fighters. It's up to you what hand you have in helping your fellow man! ]
( ooc: Since there are a lot of different roles that can't be subsidized to their own prompts, the main given prompts in the log will be for pre- and during the jailbreak. You can have multiple prompts that take place in both situations in the event you have a multi-tiered role.
pre-jailbreak: Anything not directly involved with the government porthole location OR something leading up to the onslaught at the porthole.
during the jailbreak: Directly at the porthole and/or inside of the government hall, so labeled Lower Admin Hall C with a large connecting and locked door in a room that leads to Lower Admin Hall D. )
Let it be known that the monitors won't go down without a fight. No upper level government employees show their face, but when attacked monitors will indeed go in for the kill. However, they are initially taken by surprised. They aren't aware that their technology can be hacked, or that they have a large force that's about to come in against them.
If a monitor is felled, it's possible to take their ID card and use it to break prisoners free. They will all have clearance to access holding rooms, as well as testing centers and interrogation rooms. Use these keys to find coven members -- but characters will also find more monitors as they go through the hall.
Because this is a lower level administration area, searching the place won't find much in the way of information. This is something of the equivalent of a government prison. Weapons, medicine, files on ALL coven members (which can be taken), and similar items can be found. What's certainly more interesting is found in Lower Admin Hall D.
hacking results: Capable hackers like 9S will be able to hack into the entrance of the government building eventually, which allows for an easier flow of movement in and out. This won't be the only reward reaped from the hacking: there are tons of locked archives that are concealed within the Shehui mainframe. Most are boring, governmental gobbledygooks, aptly named things like watersystem//upperdeck and the like. Three offer some intriguing information, titled contrabandlist//highlevel, adminhalld//accessrequirementoverride and notefile//banned//writtenrecord.
The first two archives are much easier to crack open and give information as follows (with irrelevant information omitted):
contrabandlist//highlevel
adminhalld//accessrequirementoverride
notefile//banned//writtenrecord
new objective: jailbreak qri Utilizing this new information, coven members have the opportunity to find Qri and her golden box. While the box does seem somewhat non threatening and useless, unbeknownst to coven members it does contain void properties that allow Qri to use it as a space pocket for all the coven's shit. If you left it in the box, then you're shit out of luck if the box doesn't come to. Qri is surprisingly light, but still unconscious. Because of her size and condition, it will likely take more than one person to move her...but her body may potentially be a good meeting point for coven members. The room is isolated, and she's somewhat awe-inspiring being a large, albino-alien lady.
post-jailbreak There's certainly a hullabaloo going on in the government building as the coven members try to fight to take their monitors. One thing is for certain -- there's no going back, now.
After a while, all coven member IDs go black -- including those belonging to uninvolved parties. For some, this is only temporary. Shehui is watching, and they know who they can potentially make loyal. However, anyone involved in the break-in, as well as the Chosen 12, their IDs will remain black. All credits have been taken and their capability to unlock any door will be removed.
Suddenly the fuzzy black cards begin to emit a high-pitched noise. All monitors still underground and alive will immediately freeze at the noise. The black ID cards will begin to flash a very blinding, red message:
ALL STAND DOWN
PEACEFUL EVICTION INITIATED: [TRANSLATED DATE: 20TH]
NO MORE HARM WILL COME TO YOU HERE
No matter where they are, monitors all standing completely still, hands up in surrender. Take a few more shots at them if you dare -- they won't defend themselves. Though your credits may be frozen and your identification marked, this is a war you've won. This war anyway. This war, here. ]
no subject
[Seriously, as though this is the only thing that would prevent Jade from just chomping down on raw spaghetti.]
We will have to see if they let us back into the apartments. --Oh, and you are welcome.
no subject
I hope they do! No offense, I am sure there is a plan for this whole... staying somewhere while we try to get Qri to send us home thing but... I would like a hot shower.
[ although... she pauses for a moment, then decides against voicing her thought - peanut butter is more important, and one topic at a time. ]
no subject
The one known as Percival may have bought a house. But otherwise I think our plan was just to hide out here.
[She shakes her ID card a little; it's still black.]
Maybe it is different for the people who did not break in.
no subject
still. ]
It is worth trying, I think. If there are new recruits soon, maybe they can help...? I am not too sure. But I don't doubt we will figure something out. If we have to, repairing our relationship with the government might be good...
no subject
You want to repair our relationship with the government.
no subject
[ clearly there's? a difference? ]
I am kind of pissed off, but there has to be a reason behind what they did. I was getting the feeling they wanted to see how our powers worked! Which makes me wonder...
[ if they were looking to use magic for themselves. ]
no subject
I see. You are proposing that we offer to use our magic for their benefit in order to get back into those very nice apartments, or something similar.
no subject
[ jade counts off on her finger. ]
Revealing what happened to us to the public orrrr trying to see what it is we can do for the community at large.
[ but even as she says it, she's not satisfied. ] I do not trust them, but they must have a reason for what they have done. Taking us and Qri, putting everyone through this.
no subject
I think a threat may work better than an enticement. "Let us back in, or we will reveal everything." They seem like the sort of people who do not like what they cannot control.
no subject
They are not.
[ jade's half convinced some of those tests were to make her subordinate; what is there to get out of electroshock therapy with no results, after all? silence. that's all the change and information they'd get out of her. ]
If we were to threaten them, we would need communication though. [ hm. a short pause. ] People need to rest right now, and if we are lucky, the house will work... in that case, we will only need to worry about things we need.
no subject
[A pause.]
Is there anything you want to do? Besides eat peanut butter, that is.
no subject
Hmm. You know, I thought I would know exactly what I wanted to do as soon as I was with everyone again! But for some reason, it's a little overwhelming to think about... I could go anywhere now. I mean, with this truce, can they stop me from walking into a store?
[ maybe. she doesn't know, but she thinks so. she always imagined being around people while she was awake would be... more difficult than it was. somehow, this feels more like that anxiety she expected. ]
no subject
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[She shrugs a little. That's tyranny for you.]
no subject
[ usually. when bec didn't decide them for her, you know. ]
So I guess at this point it is the waiting game with Qri...
no subject
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This is true. Perhaps we should test out our theory.
no subject
I think so. If she can sleep through water than maybe it is best to assume that we cannot wake her with physical things! Although maybe howling would be a good idea, too, hehehe.
[ ...she is playing around. a little. will she still howl? well, jade is half dog. she could. ]
no subject
[She glances around her, as if seeing if she can spot Qri anywhere.]
no subject
[ is that troll terminology? jade doesn't even know if she used it correctly. ]
no subject
You have a deal.
[Oh, there's Qri. She grabs Jade's hand to drag her over to where the unconscious woman is resting.]
no subject
true to her word, she... leans over terezi's shoulder, putting both of her hands on either one and leaning forward. ] I was thinking she would be more, I don't know... Celestial?
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