Spellbind Mods (
spellbindmods) wrote in
spellbinders2017-10-07 12:38 am
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Entry tags:
- !sticky,
- *event log,
- akatsuki no yona: yona,
- aph: belarus,
- blazblue: hibiki kohaku,
- ensemble stars: nazuna nito,
- fate extra ccc: hakuno kishinami,
- final fantasy xv: noctis lucis caelum,
- final fantasy xv: prompto argentum,
- fma: alphonse elric,
- fma: edward elric,
- gundam (ibo): gaelio bauduin,
- gundam (ibo): mcgillis fareed,
- homestuck: jade harley,
- homestuck: jake english,
- love live: dia kurosawa,
- love live: riko sakurauchi,
- mcu: james buchanan barnes,
- nier automata: 2b,
- nier automata: 9s,
- nier automata: a2,
- oc: geir,
- persona 5: okumura haru,
- pmmm: homura akemi,
- pmmm: madoka kaname,
- pokemon: moon,
- solatorobo: red savarin,
- sonic the hedgehog: sonic,
- ssss: emil västerström,
- tales of berseria: velvet crowe,
- tales of graces: sophie lhant,
- tales of legendia: jay,
- tales of xillia 2: jude mathis,
- voltron: takashi shirogane,
- yuki yuna: yuna yuki
[WORLD ONE | OCTOBER INTRO LOG]
Who: The new coven members and old blood
Where: In and around the hub island
When: Day 92
Open/Closed: Open to All
All characters are told briefly what their powers are by Genette -- no extemporaneous details. For instance, if your character has the ability to detect lies, they'll be told as such -- no warning about limitations, repercussions or the like. They'll also be given a variant of this letter so they aren't totally ignorant of the situation -- though of course adapt this letter to the current setting and surroundings of the game.
Where: In and around the hub island
When: Day 92
Open/Closed: Open to All
This setting may be familiar to you -- maybe you caught a glimpse of it when you first visited. Maybe this is your first time experiencing this weird world and the panic is setting in. If you're totally lost, a tall human woman with a long scroll of paper will stop by to give you the run down. She'll also give you a letter, which may give you more questions than answers since the information is a wee out of date. (Maybe someone else can fill in some gaps for you). What is at first painfully obvious is that you're ill-equipped. Any magic or powers you had previously are suddenly replaced with an empty hole in your being. That's not all that's gone, but perhaps that's what's most pressing. Another thing you may notice is that there are others just like you, wandering around and just as confused. If you feel so inclined, you may want to ask around and see if anyone else knows what's up.
B ▢ Let's say that instead of milling about and doing nothing entirely productive, your character has decided to try and venture off to find a way off this huge floating rock. That's nice -- but be warned that the forest is filled with interesting things. For instance, they've happened to find a hollowed out tree that happens to be where a hoard of land crabs are living. They move fast -- run quick! C ▢ Other characters may want to establish shelter before they do anything else -- and that's their right! The problem is that if your character wants to be well-supplied, they're going to have to do things for themselves. There's something of an assembly line set up, but not a lot has been done in way of making things workable. Genette wanted all new coven members to have a little food parcel to take to their hut, but time constraints, you know? If you want any food for now -- or for later -- you may want to cook some of this (poisonous) eel, salt some boar jerky or cut into one of these rabbits. You've also got some berries to eat in the meantime, if you want something simple! |
By the time afternoon sets in, everyone should be a little more adjusted -- or, they should at least be a little more aware of the situation. From there, things still need to be done and exploring is always an option!
E ▢ If you mill about too long, you'll be put to work. Run into Genette and you'll be sent to pick western part of the island to look for strawberries, wheat and deer (good luck hunting if your character doesn't have the capabilities, but maybe someone else can help?). Run into Genette and she'll offer your character an ax to chop wood with (is this a wise idea? probably not), or a request to go fishing in either a stream or the ocean attached to the island on the eastern side. Or your character can do both if they so choose...? F ▢ With all of these new people milling about, telepathy is on the fritz again. At least, it certainly is for those who are new! Your character may not realize their broadcasting frustrations to the network, or maybe a stupid secret. Their mental filter is certainly broken, but that's at least a great conversation starter.
|
no subject
The mood and focus jolts toward the rod in Ray's hand, but what follows . . .
Well.
Gaelio had stared to glean from position and handling how he should behave should a fish tug his own line tight, but there seems little to learn from the embarrassment of what just happened. Though Gaelio looks without judgment, (a long, lingering fix on the water before flicking to his own stick, then down to Ray's laceless boots), the situational irony is incredible.
Ray then makes it worse by talking, leaving Gaelio to look at him, his own expression mild as he watches the younger man dig himself deeper. Soon, all that will remain of him is tufts of spiky black.
Despite his lack of expression, Gaelio can't resist this: ]
Not what?
[ Yeah, Gaelio knows what he meant and what he didn't mean. His lips twitch, repressing humor. He steps back as well, then, holding out his own rod. ]
I'll give you the benefit of the doubt and assume it was your tool that failed you.
[ If he knows what he means. ]
A pro must be used to better equipment.
[ Or lying. ]
But as mine looked even worse, we should save your last shoelace. Maybe if you cut it in half, you can string enough of both to get by.
no subject
It's difficult to shoulder off his grumpy mood, definitely not liking when a good fish gets away. He'd been looking forward to eating something that wasn't jerky or shoddily cooked crab. Not to mention Gaelio probably is more certain than ever that all his talk had been just that -all talk. ]
Look, as soon as I get a decent rod, I'll give you a real lesson.
[ Because he's not letting his pride as an angler die a horrible, embarrassing death here. ]
This doesn't end here.
[ His hand curls in a fist, face looking more determined than it does on a usual basis, which is not determined at all. But it's evident he's taking this task Very Seriously. ]
My name isn't Ray Jack, five star hunter and pro angler for nothing.
[ No one participating in this conversation is convinced about that, but he does start to collect what's left of his belongings all the while flopping around in his laceless boots. ]
no subject
[ Though Gaelio intends to allow Ray to continue his futile attempt to save face, he can't keep his voice wholly flat, a thread of amusement vibration through it. At a low pitch, only just discernible, but there. His is not a judgmental entertainment, not having forgotten how this farce began: with his finger down a fish's throat.
Fish have throats, right? Ray likely knew. A diversion that only underscores the point: Ray would need to talk a much bigger game and embarrass himself much further before Gaelio would have any right to judge.
But funny is funny, even to a walking corpse like him. ]
How inspiring. Thanks for your attention.
[ Curled fist and everything. But... ]
Four stars. I won't believe five until you catch something.
[ Even if stars referred to hunting, rather than fishing. And he probably won't believe Ray Jack ever, but again: no judgment. He did only just reclaim his own name, after living as Vidar for two years.
Gaelio undoes the knot of the string on his stick, but leaves the hook as that belonged to Ray as well, taking care to wind the string around the metal as Ray prepares to depart. Once finished, he holds it out. ]
no subject
His fingers lock around damp string, trying not to look as defeated as he feels. In the grand scheme of awful things this or any universe could throw at him, he's sure this is far from the worst, a reminder he tries to cling to as he nods his head in vague gratitude. The string is then quickly stuffed in his pocket for later experimenting before he grants Gaelio a half-hearted wave, signaling his departure. ]
I'll hit you up when I get better supplies. What should I call you?
[ He imagines he needs some kind of name to summon someone through the psychic network, though he still hasn't entirely figured out how it works. A part of him is still worried others can read pretty much all his thoughts, and he'd rather not make it any easier by broadcasting anything to them, making him rather reluctant to learn the intricacies of communication in this place. ]
no subject
Really, both meaningless here. ]
Gaelio Bauduin.
[ Son of Gallus Bauduin, of the Seven Stars. Killed and arisen. Meaningless. Meaningless? Regardless, he lifts his hand, answering the wave. He's wary himself of the network, given the mess he'd made with his power and that man; his thoughts cannot keep as regulated as he'd like with that man near.
But he's not worried about Ray. Or Prompto, really, to whom he sends a quick message.
For now -- it might be back to catching them by hand. If with a different tactic. Gaelio returns his attention to the fish, the water. ]
no subject
See you around.
[ His hand rises in a gesture of departure, tossing him a single wave before dragging what's left of his dignity with him back towards the camp. He's sure this probably isn't going to be the last time they'll cross paths, but he should find Prompto quickly and see what sort of information he's liberally spreading around.
Then facepalm a few times. Sounds like a plan.
See you next time, Space Cowboy.]