Spellbind Mods (
spellbindmods) wrote in
spellbinders2017-10-07 12:38 am
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Entry tags:
- !sticky,
- *event log,
- akatsuki no yona: yona,
- aph: belarus,
- blazblue: hibiki kohaku,
- ensemble stars: nazuna nito,
- fate extra ccc: hakuno kishinami,
- final fantasy xv: noctis lucis caelum,
- final fantasy xv: prompto argentum,
- fma: alphonse elric,
- fma: edward elric,
- gundam (ibo): gaelio bauduin,
- gundam (ibo): mcgillis fareed,
- homestuck: jade harley,
- homestuck: jake english,
- love live: dia kurosawa,
- love live: riko sakurauchi,
- mcu: james buchanan barnes,
- nier automata: 2b,
- nier automata: 9s,
- nier automata: a2,
- oc: geir,
- persona 5: okumura haru,
- pmmm: homura akemi,
- pmmm: madoka kaname,
- pokemon: moon,
- solatorobo: red savarin,
- sonic the hedgehog: sonic,
- ssss: emil västerström,
- tales of berseria: velvet crowe,
- tales of graces: sophie lhant,
- tales of legendia: jay,
- tales of xillia 2: jude mathis,
- voltron: takashi shirogane,
- yuki yuna: yuna yuki
[WORLD ONE | OCTOBER INTRO LOG]
Who: The new coven members and old blood
Where: In and around the hub island
When: Day 92
Open/Closed: Open to All
All characters are told briefly what their powers are by Genette -- no extemporaneous details. For instance, if your character has the ability to detect lies, they'll be told as such -- no warning about limitations, repercussions or the like. They'll also be given a variant of this letter so they aren't totally ignorant of the situation -- though of course adapt this letter to the current setting and surroundings of the game.
Where: In and around the hub island
When: Day 92
Open/Closed: Open to All
This setting may be familiar to you -- maybe you caught a glimpse of it when you first visited. Maybe this is your first time experiencing this weird world and the panic is setting in. If you're totally lost, a tall human woman with a long scroll of paper will stop by to give you the run down. She'll also give you a letter, which may give you more questions than answers since the information is a wee out of date. (Maybe someone else can fill in some gaps for you). What is at first painfully obvious is that you're ill-equipped. Any magic or powers you had previously are suddenly replaced with an empty hole in your being. That's not all that's gone, but perhaps that's what's most pressing. Another thing you may notice is that there are others just like you, wandering around and just as confused. If you feel so inclined, you may want to ask around and see if anyone else knows what's up.
B ▢ Let's say that instead of milling about and doing nothing entirely productive, your character has decided to try and venture off to find a way off this huge floating rock. That's nice -- but be warned that the forest is filled with interesting things. For instance, they've happened to find a hollowed out tree that happens to be where a hoard of land crabs are living. They move fast -- run quick! C ▢ Other characters may want to establish shelter before they do anything else -- and that's their right! The problem is that if your character wants to be well-supplied, they're going to have to do things for themselves. There's something of an assembly line set up, but not a lot has been done in way of making things workable. Genette wanted all new coven members to have a little food parcel to take to their hut, but time constraints, you know? If you want any food for now -- or for later -- you may want to cook some of this (poisonous) eel, salt some boar jerky or cut into one of these rabbits. You've also got some berries to eat in the meantime, if you want something simple! |
By the time afternoon sets in, everyone should be a little more adjusted -- or, they should at least be a little more aware of the situation. From there, things still need to be done and exploring is always an option!
E ▢ If you mill about too long, you'll be put to work. Run into Genette and you'll be sent to pick western part of the island to look for strawberries, wheat and deer (good luck hunting if your character doesn't have the capabilities, but maybe someone else can help?). Run into Genette and she'll offer your character an ax to chop wood with (is this a wise idea? probably not), or a request to go fishing in either a stream or the ocean attached to the island on the eastern side. Or your character can do both if they so choose...? F ▢ With all of these new people milling about, telepathy is on the fritz again. At least, it certainly is for those who are new! Your character may not realize their broadcasting frustrations to the network, or maybe a stupid secret. Their mental filter is certainly broken, but that's at least a great conversation starter.
|
(╯✧∇✧)╯
As Prompto shows off his attire, declaring his superior aesthetic, Gaelio finds he needs to dedicate a not insignificant portion of his attention to suppressing another smile. However, he might betray it like his. At the mention of telepathy, Gaelio thinks to ensure he could keep in touch (whether or not he actually intends to, if he does happen to run into Noct, it would be poor manners to fail to alert Prompto).
Neither the letter's contents nor the exercise with the mirror had been instructive in how to send a message directly to a person, but had helped with what of his mind to focus. He attempts, finding it easier still by having Prompto directly in front of him.
Can you hear this?
And if he can, a thread of amusement laces through it, tinging.
The lifted arm then earns yet another vacant expression, which relieves the effort of suppression. More alarming: that he took to heart the friends inquiry. To leave his arm extended seems again poor manners, even if the gesture's crude, but to answer it would affirm everything said with it.
Gaelio amuses himself now with the quick mental image of patting his knuckles, instead. A compromise of neither acceptance nor rejection. Instead, he ... opts for rude. ]
Is that what friends do?
[ He'd definitely never with -- well. ]
Maybe we shouldn't.
[ ...harder to say than he'd expected. ]
But, don't worry. I won't die again.
[ MORBID, TOO. ]
no subject
» Loud and clear! I'm in your heaaaaad. «
Hopefully that got through to Gaelio and no one else, or that would be embarrassing, but at his question aloud, he replies-]
Yeah, friends do it! 'least where I come from.
[ He makes a pouty huffing sound, before he reaches over and grabs Gaelio's arm so that their fists can bump. ]
So we totally should! There! Next time I see you, we're gonna do that!
[ He smirks up at him pointing over as he begins to move off. ]
Heh, better not die, buddy! Gotta have Noct meet you first! See ya!
no subject
Though it isn't... unpleasant, he would agree it needs getting used to, and as they're on a parting trajectory, he won't interrupt that for experimentation, however much it could be continued once they go their separate ways.
Having verbally rejected the bump, Gaelio's unprepared to once again be manhandled, and he's easily yanked into it.
At which point, even this shadow of what he once was ventures alarmingly close to flustered, tugging back his hand and looking at it a moment too long with a spark of something in his eyes, whether ire or a lighter flare, too muddled for definition. ]
It can't count if you have to make me.
[ Whatever it is, it infects his response too, a tetchy and dusted pitch, cracking with disuse. Almost exasperated, almost...
but Prompto's off, and Gaelio turns too, composing and composed, but for a lingering strain in his voice. Buddy. ]
Take care.