Spellbind Mods (
spellbindmods) wrote in
spellbinders2017-07-08 06:39 pm
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Entry tags:
- *event log,
- *game opening,
- blazblue: hibiki kohaku,
- bleach: orihime inoue,
- fate/zero: waver velvet,
- final fantasy xiv: madhuri qalli,
- god eater: lenka utsugi,
- homestuck: dave strider,
- homestuck: dirk strider,
- homestuck: jake english,
- homestuck: john egbert,
- homestuck: rose lalonde,
- idolish7: mitsuki izumi,
- idolish7: riku nanase,
- idolish7: tamaki yotsuba,
- jjba: caesar zeppeli,
- jjba: foo fighters,
- jjba: jotaro kujo,
- jjba: okuyasu nijimura,
- kingdom hearts: sora,
- kingdom hearts: xion,
- npc: genette,
- oc: carla morir,
- persona 3: minato arisato,
- persona 3: ryoji mochizuki,
- persona 5: akira kurusu,
- persona 5: ann takamaki,
- persona 5: okumura haru,
- pmmm: madoka kaname,
- pokemon adventures: sapphire birch,
- pokemon: moon,
- rwby: qrow branwen,
- rwby: yang xiao long,
- shantae: rottytops,
- ssss: emil västerström,
- ssss: lalli hotakainen,
- tales of legendia: jay,
- tales of zestiria: mikleo,
- tales of zestiria: sorey,
- the royal tutor: heine wittgenstein,
- touken ranbu: gokotai,
- twewy: yoshiya joshua kiryu,
- xxxholic: yuuko ichihara,
- yuri on ice: yuuri katsuki
[OPENING] island hub - day 1
Who: All Characters
Where: Main Hub
When: Day 1
Open/Closed: Open to All

TDM threads can be considered canon if you so choose, they contain the power that you apped with and both parties confer that the thread is canon.
For characters that were on the TDM and who were not accepted/didn't app, these characters will be considered dropped characters that were magicked away.



Where: Main Hub
When: Day 1
Open/Closed: Open to All


Night has fallen upon everyone. It's thus far been an eventful day -- you've met some new people, discovered some new aspects of yourself that weren't there before you appeared here (however that might have happened). The original inhabitants of the island have been working hard to prepare a few things. One activity might have been one you were a part of, but there's still time to get your hands dirty.
Post feasting, there are dozens of crabs and a pile of roasted boar meet that are up for eating. Even if you didn't offer to help in making any of the food, they're open to eat it -- even if the true helpers may give you dirty looks. The boar is fine, if not a little bland and chewy, but it's probably better than the jerky. The crab is delicious, if not a little tasteless...there problem with the crab isn't exactly the taste, though.
This may also cause a bit of an issue with your character's powers. They're still getting physically and mentally acclimated to these new changes, so expect their telepathy and magic to go a little haywire. |

It's almost completely dark outside when the next event of the evening happens. You're living your life when you see it out of the corner of your eye -- it's absolutely hard to miss. What you see is a large lit caravan, larger than even an army tank. It's bright white and shining, covered with golden, ornate details that emanate an even more dazzling sparkle. The entire thing is aglow, and it's quickly coming towards the large bonfire that's been made. It's not rolling across the sand, but instead it's floating, and so is a matching trunk that's sailing along next to a figure beside the caravan.
There are two other thread options associated with this prompt: Genette's top level and her telepathy training post. Around the same time as Genette is handing out this new little goody bag, you suddenly receive a telepathic message. It might seem a little strange at first -- but on that note, what about tonight isn't strange?
After you've met Genette, she's also got a few more supplies that she pulls out a small door in the base of the caravan. She's insistent that you only get two items, since there aren't exactly a lot of them to go around!
|

As the night winds down, it's recommended by Brie that you should probably go to be in your hut -- or at the very least get somewhere inside. There are a lot of people around the camp, however, so it's no surprise that there are a few people waiting around to get their fill of food and supplies before heading to bed. The noise of the new members and the light of the fire have attracted a very large pack of boars, who you'll later find make routine trips to the beach every night. Boar mating season has made the wild hogs rather testy, and the smell of food -- even if it's their own boar brethren -- have made them even more volatile.
However, it's not like staying up at night doesn't have its advantages. Once midnight hits, another species of animal makes its regular rounds across the base camp. In the sky, characters can see an Aurora Borealis-like sight. Instead of being dancing green and blue lights, however, the reality is that they are a massive species of space worm, and hundreds are wiggling past on their way to travel back home. They're shimmering and in every color imaginable, lighting up the sky with their magnificent hues.
|
a
I don't have any fire-starting powers, but I can help you out if you can't get a fire going.
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There is a short pause as Jay scrutinizes Sorey and finds him to be in apparent earnest.
He hands over the two sticks.]
Knock yourself out.
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Do you want me to show you how?
[this could be a good learning experience!!]
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[He's not being totally serious so much as he is curious to hear Sorey's response.]
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We still need to cook the food regardless of your answer, so I'll help either way. But it seemed like a skill you might like to know if we're going to be stuck here for a while.
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[Is that a good thing? He seems cheerful about it, at least.]
Just start the fire as you normally would. I learn quickly.
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[he's a little bemused and it shows, but he gets to work pulling together some dry kindling for the fire and in the absence of any flint he finds some flint-like rocks that work.]
It's not difficult, exactly, it just takes patience.
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Yes, I can see that. Do you camp often?
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Yeah, you could say that. I do a lot of traveling and exploring, so I learned how to do stuff like this when I was pretty young. It only takes one time being stuck at the bottom of some dark ruins to not want a repeat experience.
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[At least, that's his frame of reference for the types of activities Sorey described, but he's beginning to realize his own frame of reference might be . . . necessarily limited.
He leaves that thought hanging, at any rate.]
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[in his mind's eye adventuring is something more grandiose than what he does, even if it's essentially the same thing.]
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[He says it lightly, not quite mocking, although Sorey's attitude reminds him uncomfortably of some of the people he left behind.]
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Most work involves helping people, doesn't it? But it's true that mine might be a little more involved in that.
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Were you looking to give one? I have my own reasons for doing it, so it's not like I need that.
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[He thinks he knows the answer, or part of it, anyway. God, noble types. He knows some noble types! Ones who probably never want to talk to him again!]
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[he is the type who can't turn his back on people in need and he knows it, but he doesn't want to consider it as altruistic as that when it's still helping him to achieve his dream]
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[He shrugs easily--he seems to be sincere in that, anyway.]
What were you traveling the world to do? Other than helping people out of the goodness of your heart.
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[it's a long story, but if he cuts out the details he can make it sound straightforward.]
My world has something called malevolence, an...impurity, you could say, that has been the cause of disasters and tragedies across the continent. My job as the Shepherd is to purify all of that malevolence, so that was what I was doing.
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[But he's been trying his best not to think about his world--he shuts his mouth abruptly, and is silent for a moment.]
. . . so it was literally your job, hmm?
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[shrugging it off, though; he's more interested in learning about Jay's world now]
What's similar about it on your world? I think you're the first person that's mentioned having anything close to that.
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[It's hard, remembering; not because of anything related to the black mist, but because he's reminded of how invested he was in what happened to the Legacy and how, in many ways, he no longer has a reason to be. It's entirely possible he'll never see the Legacy again, even if he makes it back to his world.
What he did isn't bound to do that ship any good, either. He's quiet for a moment, looking out into the distance.]
We weren't sure of the cause.
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[which isn't a good thing, especially if they don't have anyone to purify it. he watches Jay for a fleeting moment, not sure if he should pry more than that.]
It can't be exactly the same thing; most people can't sense malevolence. But...I'm sure there's a solution to it, even if it's not immediately apparent.
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