Spellbind Mods (
spellbindmods) wrote in
spellbinders2017-07-20 07:10 pm
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Entry tags:
- &world: aimintas,
- *event log,
- bleach: orihime inoue,
- ensemble stars: chiaki morisawa,
- fate/zero: waver velvet,
- final fantasy xiv: madhuri qalli,
- god eater: lenka utsugi,
- homestuck: dave strider,
- homestuck: dirk strider,
- homestuck: jake english,
- homestuck: john egbert,
- homestuck: rose lalonde,
- idolish7: mitsuki izumi,
- idolish7: tamaki yotsuba,
- jjba: caesar zeppeli,
- jjba: foo fighters,
- jjba: giorno giovanna,
- jjba: jotaro kujo,
- jjba: okuyasu nijimura,
- kingdom hearts: sora,
- kingdom hearts: xion,
- persona 3: ryoji mochizuki,
- persona 5: akira kurusu,
- persona 5: okumura haru,
- pmmm: madoka kaname,
- rwby: qrow branwen,
- rwby: yang xiao long,
- tales of legendia: jay,
- tales of zestiria: mikleo,
- touken ranbu: gokotai,
- yuri on ice: victor nikiforov
[WORLD ONE] AIMINTAS (INTRODUCTION)
Who: The coven & Palai people
Where: In and around the city land of Aimintas
When: Days 13 & 14
Open/Closed: Open to All

The initial setting information found here should be utilized for threads here.
There's no official OOC account for the Palai people. You're free to roleplay their actions and reactions on your own, as in depth as you want -- asking questions, hand-waved interactions, becoming best friends. The new world is your oyster!



Where: In and around the city land of Aimintas
When: Days 13 & 14
Open/Closed: Open to All


Just like how you arrived, the process of leaving the hub and reappearing somewhere else is quite quick and uneventful. Brie and Genette gather as many people as possible so that everyone can explore the new world together in a group, which is where they all land once Qri has worked her magic. If you weren't in the vicinity, or thought that not being social meant you'd get to stay on the island, you come along as well, though you didn't exactly show up with the group.
The initial terrain is quite interesting -- it's at least different from the hub island, though you may not be particularly impressed. There's sticky kelp to step in, water in the sky to look at and sand to get stuck in every orifice of your body. How do you like the new digs thus far? B ▢ Genette explains that the gang must enter the city of Aimintas to survive, but it's easier said than done. Maybe as something of an incentive, Genette climbs into Qri's caravan and it floats away, over the rock face. There go all the supplies you brought! The rest of you losers will have to climb through the craggy rock walls, hundreds of feet tall with very few crevices and cracks that are navigable. Hope you can climb...or maybe you can find a way to get through using someone's magic? The sun sets while the coven is busy trying to get through the craggy infrastructure (at least, that's the fate of those who don't find a quicker way to get into the city). Brie locates a large cave in one of the rocks, and that's where everyone sets up camp for the night. If you want to carry on, that's your choice...but who knows if anything that goes bump in the night is out there bumping in the night time?
|

It takes about a day to travel to Aimintas, climb through the rocks and come into the city. Thankfully the city hub is close to the side of the city the coven managed to climb through, so civilization is awaiting. That civilization is decently modern, lizard-like and very, very nosy.
Because they're so enamored, the Palai will readily give coven members gifts as a token of their appreciation. What exactly do they appreciate? Don't be afraid to ask a few simple questions. They'll be more than happy to give out answers. E ▢ Some Palai, though, will want to see some of that magic before they offer up any gifts. Some may be a little demanding, just because their curiosity is so overwhelming. A harsh no will result in an apology and a gift anyways, but maybe just show them some magic anyway...? Even outside of interacting with the Palai, there's quite a bit around here to look at. Genette can be found in the middle of one of the parks, handing out the stored supplies to their owners. (Don't worry, she'll tell you where she is with a little telepathic poke. Your supplies will give you access to shopping and bartering...your status as a magical humanoid thing will only get you so far.
G ▢ Finally, the Palai are a people of culture. That culture can be quite unforgiving to those who choose to wander around alone. Some Palai people, after the initial wonder has worn off, will deny services to people who are on their own. It just doesn't compute! Your character is better off with a group of three, but a friend is fine. Travel in groups or couples and your character will find that they get fewer strange looks and questions. |

It can be easy to get overwhelmed within the Palai marketplace, so no one will blame a coven-member for escaping the city for a bit. On the outside of the marketplace is a very large house with dozens of Palai congregating -- and my dozens, we mean at least 200. A Palai mate triangle just committed to each other, and this is certainly worth celebrating.
I ▢ Wildcard! How will your character interact with this new and unusual world? |
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Some people are talking about starting a garden back near the huts anyway. If we can hang onto seeds, then even better.
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[ IT'D BE SMART ANYWAY. THEY SHOULD PRETEND TO BE SMART... ]
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So right. We need to find whatever gardening center they have and start trading.
lmao you caught it JUST IN TIME
No big. That's why we have a huge team of people, probably. Or it is the reason I choose to believe we have a huge team of people? Everyone looks at things in whatever way. I didn't think of the gardenin' thing at all, to tell the truth. I was more like...oh, I guess we'll hunt, or whatever? So.
dang I REALLY did
Mostly it came up because someone I spoke to has the ability to make things grow. And those boars could probably run us all over if they tried hard.
I ONLY HAVE LIKE FOUR TABS OPEN and you edited it before i hit yours
[ that sounds super useful, wtf. ]
For the boars I was thinkin' what we need are like, walls around the camp, honestly?
welp!
[And she's someone Waver's found himself trusting in spite of himself. There's something familiar to the way she carries herself, and well. Never mind feelings.]
Those would probably be helpful too.
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[ he's working his way through getting to know people?? ]
I'll keep an eye out, though. What's she look like?
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[Mostly she's a real adult, that's the best way Waver can explain. Which is a terrible description, in truth.]
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Mmm, which is a problem.
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[ like. DAVE REMEMBERS DYING SORT OF PERMANENTLY, so this is maybe better than that he guesses! ]
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It's good that lined up then. I uh. I was in the middle of something.
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[ just...moving away from the other topic... ]
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[Waver remains unsure about how advisible it is to tell anyone else about the Grail War. Or who to trust. Sure, there's no one from home here, but the Grail War and the fact it's still on-going causes him to hold his tongue.]
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