Spellbind Mods (
spellbindmods) wrote in
spellbinders2017-07-20 07:10 pm
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Entry tags:
- &world: aimintas,
- *event log,
- bleach: orihime inoue,
- ensemble stars: chiaki morisawa,
- fate/zero: waver velvet,
- final fantasy xiv: madhuri qalli,
- god eater: lenka utsugi,
- homestuck: dave strider,
- homestuck: dirk strider,
- homestuck: jake english,
- homestuck: john egbert,
- homestuck: rose lalonde,
- idolish7: mitsuki izumi,
- idolish7: tamaki yotsuba,
- jjba: caesar zeppeli,
- jjba: foo fighters,
- jjba: giorno giovanna,
- jjba: jotaro kujo,
- jjba: okuyasu nijimura,
- kingdom hearts: sora,
- kingdom hearts: xion,
- persona 3: ryoji mochizuki,
- persona 5: akira kurusu,
- persona 5: okumura haru,
- pmmm: madoka kaname,
- rwby: qrow branwen,
- rwby: yang xiao long,
- tales of legendia: jay,
- tales of zestiria: mikleo,
- touken ranbu: gokotai,
- yuri on ice: victor nikiforov
[WORLD ONE] AIMINTAS (INTRODUCTION)
Who: The coven & Palai people
Where: In and around the city land of Aimintas
When: Days 13 & 14
Open/Closed: Open to All

The initial setting information found here should be utilized for threads here.
There's no official OOC account for the Palai people. You're free to roleplay their actions and reactions on your own, as in depth as you want -- asking questions, hand-waved interactions, becoming best friends. The new world is your oyster!



Where: In and around the city land of Aimintas
When: Days 13 & 14
Open/Closed: Open to All


Just like how you arrived, the process of leaving the hub and reappearing somewhere else is quite quick and uneventful. Brie and Genette gather as many people as possible so that everyone can explore the new world together in a group, which is where they all land once Qri has worked her magic. If you weren't in the vicinity, or thought that not being social meant you'd get to stay on the island, you come along as well, though you didn't exactly show up with the group.
The initial terrain is quite interesting -- it's at least different from the hub island, though you may not be particularly impressed. There's sticky kelp to step in, water in the sky to look at and sand to get stuck in every orifice of your body. How do you like the new digs thus far? B ▢ Genette explains that the gang must enter the city of Aimintas to survive, but it's easier said than done. Maybe as something of an incentive, Genette climbs into Qri's caravan and it floats away, over the rock face. There go all the supplies you brought! The rest of you losers will have to climb through the craggy rock walls, hundreds of feet tall with very few crevices and cracks that are navigable. Hope you can climb...or maybe you can find a way to get through using someone's magic? The sun sets while the coven is busy trying to get through the craggy infrastructure (at least, that's the fate of those who don't find a quicker way to get into the city). Brie locates a large cave in one of the rocks, and that's where everyone sets up camp for the night. If you want to carry on, that's your choice...but who knows if anything that goes bump in the night is out there bumping in the night time?
|

It takes about a day to travel to Aimintas, climb through the rocks and come into the city. Thankfully the city hub is close to the side of the city the coven managed to climb through, so civilization is awaiting. That civilization is decently modern, lizard-like and very, very nosy.
Because they're so enamored, the Palai will readily give coven members gifts as a token of their appreciation. What exactly do they appreciate? Don't be afraid to ask a few simple questions. They'll be more than happy to give out answers. E ▢ Some Palai, though, will want to see some of that magic before they offer up any gifts. Some may be a little demanding, just because their curiosity is so overwhelming. A harsh no will result in an apology and a gift anyways, but maybe just show them some magic anyway...? Even outside of interacting with the Palai, there's quite a bit around here to look at. Genette can be found in the middle of one of the parks, handing out the stored supplies to their owners. (Don't worry, she'll tell you where she is with a little telepathic poke. Your supplies will give you access to shopping and bartering...your status as a magical humanoid thing will only get you so far.
G ▢ Finally, the Palai are a people of culture. That culture can be quite unforgiving to those who choose to wander around alone. Some Palai people, after the initial wonder has worn off, will deny services to people who are on their own. It just doesn't compute! Your character is better off with a group of three, but a friend is fine. Travel in groups or couples and your character will find that they get fewer strange looks and questions. |

It can be easy to get overwhelmed within the Palai marketplace, so no one will blame a coven-member for escaping the city for a bit. On the outside of the marketplace is a very large house with dozens of Palai congregating -- and my dozens, we mean at least 200. A Palai mate triangle just committed to each other, and this is certainly worth celebrating.
I ▢ Wildcard! How will your character interact with this new and unusual world? |
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[Try: they only had one channel. That one official channel with the news and the minor propaganda and the things, you know. Normal shit.
Lenka's stopped dancing at this point too, because the Palai are really getting into this now -- some of them are beginning to make up their own bouncy dance moves, others are busily requesting faster songs, and the end result is that the beat is way too fast now for beginners to follow. They may have to let the Palai work it out of their systems for a little bit.]
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What sorts of things do you do for fun back home, Lenka-san?
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For fun? Uh... [actually he's busy training or missioning 90% of the time, he's a workaholic; that being said] We have books. And some recordings of old TV shows.
[He's not entirely sure how to explain Bugarally, since he ends up skipping around in it a lot, but.]
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[It's something that's necessary when you're trying to coordinate mass operations, personnel transfer, search and rescue, and all the day-to-day requirements of a paramilitary outfit. Access doesn't extend outside the walls of Fenrir, but few things do.
Lenka assumes she's talking about something like that. They do have e-mail! Super sophisticated 21st century things.]
I think the network here is better.
[He doesn't have a ton of time to go netsurfing at home, even in their stripped down version. But he's pretty sure.]
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Fenrir? That's a cool name... It sort of sounds like something you'd hear a secret agent say.
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We're not secret agents. Most of us. Just God Eaters.
[As if that's somehow more normal. His world is weird, let's just say.]
Fenrir is named after... a wolf, I think.
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[Madoka knows a lot of gods here — please don't eat them, Lenka??]
What does that mean?
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Oh. God Eaters fight Aragami, the violent gods. They aren't here.
[Definitely not on Aimintas, anyway; it's far too peaceful for that.]
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[They're probably not gods in the sense that Madoka is thinking of, but they're very close in terms of how humanity in his world relates to them. Vengeful gods, anyway. Lenka gives it a bit of thought, but ultimately he's not the best person to ask for the nuts and bolts of how Aragami work.
So he'll go with his version of it.]
They change a lot, and there are many different kinds. They say new ones with new abilities appear every day.
[Keeping up with them is actually a ridiculous task. Though the variety in the coven might give them a run for their money.]