Spellbind Mods (
spellbindmods) wrote in
spellbinders2017-07-20 07:10 pm
Entry tags:
- &world: aimintas,
- *event log,
- bleach: orihime inoue,
- ensemble stars: chiaki morisawa,
- fate/zero: waver velvet,
- final fantasy xiv: madhuri qalli,
- god eater: lenka utsugi,
- homestuck: dave strider,
- homestuck: dirk strider,
- homestuck: jake english,
- homestuck: john egbert,
- homestuck: rose lalonde,
- idolish7: mitsuki izumi,
- idolish7: tamaki yotsuba,
- jjba: caesar zeppeli,
- jjba: foo fighters,
- jjba: giorno giovanna,
- jjba: jotaro kujo,
- jjba: okuyasu nijimura,
- kingdom hearts: sora,
- kingdom hearts: xion,
- persona 3: ryoji mochizuki,
- persona 5: akira kurusu,
- persona 5: okumura haru,
- pmmm: madoka kaname,
- rwby: qrow branwen,
- rwby: yang xiao long,
- tales of legendia: jay,
- tales of zestiria: mikleo,
- touken ranbu: gokotai,
- yuri on ice: victor nikiforov
[WORLD ONE] AIMINTAS (INTRODUCTION)
Who: The coven & Palai people
Where: In and around the city land of Aimintas
When: Days 13 & 14
Open/Closed: Open to All

The initial setting information found here should be utilized for threads here.
There's no official OOC account for the Palai people. You're free to roleplay their actions and reactions on your own, as in depth as you want -- asking questions, hand-waved interactions, becoming best friends. The new world is your oyster!



Where: In and around the city land of Aimintas
When: Days 13 & 14
Open/Closed: Open to All


Just like how you arrived, the process of leaving the hub and reappearing somewhere else is quite quick and uneventful. Brie and Genette gather as many people as possible so that everyone can explore the new world together in a group, which is where they all land once Qri has worked her magic. If you weren't in the vicinity, or thought that not being social meant you'd get to stay on the island, you come along as well, though you didn't exactly show up with the group.
The initial terrain is quite interesting -- it's at least different from the hub island, though you may not be particularly impressed. There's sticky kelp to step in, water in the sky to look at and sand to get stuck in every orifice of your body. How do you like the new digs thus far? B ▢ Genette explains that the gang must enter the city of Aimintas to survive, but it's easier said than done. Maybe as something of an incentive, Genette climbs into Qri's caravan and it floats away, over the rock face. There go all the supplies you brought! The rest of you losers will have to climb through the craggy rock walls, hundreds of feet tall with very few crevices and cracks that are navigable. Hope you can climb...or maybe you can find a way to get through using someone's magic? The sun sets while the coven is busy trying to get through the craggy infrastructure (at least, that's the fate of those who don't find a quicker way to get into the city). Brie locates a large cave in one of the rocks, and that's where everyone sets up camp for the night. If you want to carry on, that's your choice...but who knows if anything that goes bump in the night is out there bumping in the night time?
|

It takes about a day to travel to Aimintas, climb through the rocks and come into the city. Thankfully the city hub is close to the side of the city the coven managed to climb through, so civilization is awaiting. That civilization is decently modern, lizard-like and very, very nosy.
Because they're so enamored, the Palai will readily give coven members gifts as a token of their appreciation. What exactly do they appreciate? Don't be afraid to ask a few simple questions. They'll be more than happy to give out answers. E ▢ Some Palai, though, will want to see some of that magic before they offer up any gifts. Some may be a little demanding, just because their curiosity is so overwhelming. A harsh no will result in an apology and a gift anyways, but maybe just show them some magic anyway...? Even outside of interacting with the Palai, there's quite a bit around here to look at. Genette can be found in the middle of one of the parks, handing out the stored supplies to their owners. (Don't worry, she'll tell you where she is with a little telepathic poke. Your supplies will give you access to shopping and bartering...your status as a magical humanoid thing will only get you so far.
G ▢ Finally, the Palai are a people of culture. That culture can be quite unforgiving to those who choose to wander around alone. Some Palai people, after the initial wonder has worn off, will deny services to people who are on their own. It just doesn't compute! Your character is better off with a group of three, but a friend is fine. Travel in groups or couples and your character will find that they get fewer strange looks and questions. |

It can be easy to get overwhelmed within the Palai marketplace, so no one will blame a coven-member for escaping the city for a bit. On the outside of the marketplace is a very large house with dozens of Palai congregating -- and my dozens, we mean at least 200. A Palai mate triangle just committed to each other, and this is certainly worth celebrating.
I ▢ Wildcard! How will your character interact with this new and unusual world? |

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[he gives the shopkeeper a little formal inclination of his head. they can move away from the shop and back into the streets. he sounds a tiny bit stilted when he talks to Dirk again]
I'll have to come back later and do some work for her in exchange, but it's nice to have a weapon that won't be inaccessible if I've put it away at the wrong time. I hope you've been having a better time of it . . .?
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[He's curious though, because Dirk also has the issue of hammerspace.]
I'm interested what you mean about an inaccessible weapon. Hammerspace problem?
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[in answer to the other question, though, he demonstrates easily enough: there's a faint blue glow around his hand, and he pulls a sturdy-looking staff from the air a moment later]
Not since we arrived here, but yes. I couldn't reach this on the island. It was a real pain once the boars started getting aggressive.
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[His attention moves to the staff after this RIDICULOUS statement because that's way cooler.]
Dude, it sucks that it got stuck there. All of my sylladex junk just popped out.
[He demonstrates his own sylladx abilities by drawing his sword from nowhere.]
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Dirk I get that you probably don't want to talk about it and you'd rather move on, and yes I would like to talk about magic storage powers with you too, but it's hard to ignore 'everyone else is dead' . . . ?!
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. . .
And here I thought our current situation was complicated. No wonder you seem so unflappable most of the time.
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It gets you accustomed to a life of basically arbitrary circumstances.
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Are you adjusting okay to being around such a large volume of people as the coven, then? Or the Palai here in Aimintas?
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Honestly, it's still fuckin' weird. I'd researched past eras, but that doesn't really offer any preparation for so many damn people being everywhere, all the goddamned time. While I'm not exactly eager to be in total isolation again, I wouldn't object to slightly fewer people.
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Do you think it would make you feel better if we made some kind of accommodation for that? Nothing to be done about the amount of people, but maybe we can negotiate with the Palai for, I don't know, a place to stay with more space? More distance?
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Is confused by Mikleo's concern, actually??]
Uh... maybe? I could always camp outside the city. My social ineptitude isn't a burden I'd put on anyone else's shoulders.
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[a little lamely, just SAY IT STRAIGHT MEEBO]
Probably bad.
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Uh.
Is it?
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Er.
You are kind of registering as feeling bad to me. Magically. It's a thing?
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...Sorry?
[MIKLEO HE'S SO LOST]
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You're exuding malevolence. Bad feelings? Internal contradiction?
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So you have the power to sense chronic depression and an endlessly reinforced case of self-loathing. That's rough, dude.
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[sincere]
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You sounded sincere even about the part where I would fight a goat while eating cheese.
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