Spellbind Mods (
spellbindmods) wrote in
spellbinders2017-07-17 06:57 pm
[OPENING] exploration log
Who: Explorers and Co.
Where: Around the island and at the newly discovered house
When: Day 10
Open/Closed: Open to All
Note: Feel free to create your own logs for individual island explorations. A prompt is for house exploring, and you can list off multiple A prompts like A1, A2, etc. for more than one prompt within the house. B prompts (B1, B2, etc) are for exploring the island and may be open to all OR select friends who your character is exploring with.
Where: Around the island and at the newly discovered house
When: Day 10
Open/Closed: Open to All
Note: Feel free to create your own logs for individual island explorations. A prompt is for house exploring, and you can list off multiple A prompts like A1, A2, etc. for more than one prompt within the house. B prompts (B1, B2, etc) are for exploring the island and may be open to all OR select friends who your character is exploring with.
[It's tough to live on an island that doesn't have many resources outside of the limited food sources and running streams. While Brie is aware of some other minor sources of food, like fish and frogs, one person exploring an island on their own means there are a lot of secret spots left to uncover. Despite adventuring for three years, her time on the hub itself has been much shorter, only staying for days or weeks at a time. Now that there are more people on this journey, covering ground is a lot easier.
Recently she's discovered another large estate -- much larger than her current shared mansion, which might also mean it has some supplies inside. On the morning of Day #, she's called together those who are hankering for more supplies in order to bring as much back as possible. Congrats, you get first dibs.
A. Upon approaching the house, the first thing that's noticeable is its size. It's all one story, but very flat and spacious. There are gardens in both the front and the rear, and upon entering (Brie might have enlisted you to help break the door down, oops) the inside is also quite vast. There are tons of rooms, multiple bedrooms and bathrooms, two kitchens and other rooms that aren't even explorable because they need keys to be entered. Unless you can find these keys, that is?
B. Alternatively, or maybe even aside from exploring the house, Brie's also suggested that you do some exploring on your own. Again, she's one woman with limited time to scout the island herself. What can you find? What resources are there to be harvested? Will you share in this bounty, or keep it to yourself?]

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Any idea of what's on the front of the box?
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At least you've got something to hold food in.
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[Waver closes the cabinet he's standing in front of, and lets out a tired sigh.]
Did you clear all of the cabinets before finding that?
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[He backs away slowly, brushing against the kitchen island directly behind the two of them. Waver gives the kitchen a final glance around, then throws his hands up.]
Why're we even bothering if we keep yielding absolutely nothing in the searches?
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Well, the law of cliche fails us here. Empty.
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[Waver is...not. At all. Don't give him this awesome responsibility.]]
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You know, we ain't findin' jack shit here. I think I may call it a day?
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We should! And should go.
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[ dave will just shuffle out after waver. OF COURSE, ONE OF THEM WILL HAVE TO GO RE-CHECK THE CUPBOARDS NOW why are you going along with this idiocy, waver? ]
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How long should we wait, do you think?
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[ also whispered... ]
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I think you left your lunchbox over on the counter, you know.
[Will that work?]
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[ HE WILL JUST PICK IT UP. ]
I think you may've left somethin' in there, too. [ POINTS TO A CABINET THEY DID NOT CHECK ]
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[Waver goes and checks and--
--plates! And silverware. That's...kind of useful?]
Well then.
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[Waver makes the so-so gesture.]
We're gonna have to wash dishes now.
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We could do that, no problem.
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[ and this maybe seems like a good place to leave off? PLOTTING against their team ]
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