Spellbind Mods (
spellbindmods) wrote in
spellbinders2017-09-21 07:55 pm
[WORLD ONE | BARRIER QUEST RESOLUTION]
Who: Coven members interested in and a part of barrier quest
Where: The island above the ocean
When: Day
Open/Closed: Open to All

The initial setting information found here should be utilized for threads here.
This information is useful for this post, though please read the post entirely before coming back to read this info. Information in red will be known OOCly, but not necessarily ICly, especially by those inhabitants of the island.

Where: The island above the ocean
When: Day
Open/Closed: Open to All


Upon entering the barrier, the first thing you'll notice is that the scenery isn't exceptionally shocking. It's an abandoned city, more or less. The buildings are tall but in a great state of disrepair. Some of them have crumbled already with others surrounding them destroyed by the fallen debris. The majority of these buildings are bleached in color, obviously affected by the brightness of the barrier. Shield your eyes, or you might be, too.
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Venturing further into the island -- made easier by flight -- travelers will eventually come upon an area that doesn't look as drastically unkempt. These houses have been repaired. They've seen some damage, of course, but there are obvious signs that they've been lived in. One not-so-apparent sign of established life on the island is the presence of boobytrapping. Hidden rope net traps are located in and around the area, as well as more violent forms of trapping.
C ▢ Those who survive or dodge the boobytraps can also investigate these houses. Looting is possible for many of the empty dwellings and recently salted meat can be found within them. This is a surefire sign of life -- take items from these houses at your character's own risk and they should congregate within them quickly if they feel like you must do so. |
Finally, the creatures that have been living on this island within that barrier finally reveal themselves. These inhabitants are immediately recognizable as Uvi, though they do have drastic similarities. These creatures are pale, with gill slits that look like they've scarred over. Their eyes are much lighter and their scales are rougher, not wicked sleek by the water they obviously aren't swimming in.
However, approaching with conversation -- or if you realize eventually that these creatures do speak an understandable language -- will net different results. Talk to them and discover that they don't trust you, human creature. They fought desperately to be rid of you and to live their life peacefully, and yet here you are again. If they see a display of magic from you, their demeanor will change. You aren't those humans -- you're different with a different energy. Coven members are then taken to a central meeting place where even more strange-looking Uvi are located. At first these Uvi too are on high alert, though the energy that these human creatures exude is different from their predecessors. It's not a sick, synthetic magic, but instead is something much more -- as the Uvi refer to it -- holy. These Uvi aren't killers or savages, though they are hungry. They want to learn more about the world outside and what all has happened. The water has reappeared and the barrier has been broken...if these people aren't the humans of before, where are those humans? What has happened to the world while they were sealed away? Most importantly, where are the rest of the Uvi that were lost with time. Are they still alive, or do these magical humans even know where they are? If these quandries are confusing to the coven members at all, the Uvi have an offering of information. This is what they know and how they've lived life up to this point. The question is now this: how do they move forward from here?
F ▢ This is the prompt that's centered around Barrier Quest alumni and newbies. How much does your character tell the Uvi about what has been going on in Aimintas? How many puzzle pieces can your character thread together -- the oceanic Uvi collecting these bones to reunite with the rest of their species or how their ancestors essentially created and attempted to destroy the Palai? These things may need to be discussed beforehand. Additionally, how trustworthy are these Uvi? What other pressing questions should be talked over before any decisions are made. |

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Waver had joined those coming up to the island at the last minute. He hadn't been sure he'd be of use, but...but Iskandar would have chided him for not going, and trying to follow the man's example in the past had worked out pretty well.
The abandoned buildings were more warrily approached. Waver could remember entering the sewers and finding the horrors of Caster's lair. He did not want to repeat that, and indeed, the first few steps he took into the nearest building spoke to intense nerves.
It was only after he stepped on a pile of old, damp newsclippings that curiosity won out over fear, and Waver dropped to his knees to examine them.
"No way," he said, after flipping through a few pages to an image of a familiar figure. "No way."
B is for Booby trap
"SHIT!" Waver screeched. He had been walking around the island as carefully as possible, only to trip on a trap. What came out of no where was a two for one combo of blades and arrows, with two arrows lodging into his lower right arm, and then a single loop wrapping around his leg and hoisting him up off the ground. It was cartoonish, and Waver was furious.
He looked a fool. And he had to be rescued.
Following a chorus of dirty language, Waver focused himself just long enoug to shoot up a sudden plume of smoking, hoping to draw someone's attention. Anyone's?
Damnit.
F is for future
"Did Qri know any of this?"
That was the first question Waver asked outloud, when the land-Uvi revealed their origins and what it was that had befallen them. How the Palai had started, and why they were preyed on. What the hell was the point of any of this anyway? Qri wanted the bones of some creatures for their power, just the same as anyone else. But where the ocean Uvi wanted some strange version of a reunion, Qri just needed power.
It was too much to comprehend. Waver sat quietly, his mind a million miles away and deeply unsure about what ought to be done. If anything was to be done? Should the Palai know? What about other groups of ocean Uvi, if they were even out there.
The number of what-ifs were astounding. Terrifying too. Waver scrubbed at his face, as if that would give him the answer.
"Is it even on us to do anything about this?"
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Yes, that was definitely a small, sparrow-sized bird, circling once, twice around the plume of smoke and then Waver's form. It flapped its wings in place for a few moments, hesitating, then starting to move away--but just as quickly, it lurched back towards him, landing at his feet.
Waver would feel a shift in the air, see a sort of wobbling in the bird's form, and in the next moment, where the bird had been, was a girl, sitting cross-legged on the ground and looking up at him grumpily.
She looked at him and then glanced away, not quite meeting his face, as though eye contact was something she disliked. "I can get you down from there," she offered, finally. "Probably. But it's going to suck."
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"Probably," he reiterated. "That's not exactly reassuring!" Wait. No. He wanted help, yelling was a bad plan.
"...What did you have in mind?"
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"Or if you're worried about dropping me or something, go get another set of hands just! I can feel all the blood rushing to my head here!"
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Shrugging, she got to her feet and began to climb the tree Waver was tied into. She wasn't the most altruistic person out there, but she had never really been about to just leave him there. Hopefully this would work. Once she was within reach of the branch he was tied to, she took out a knife from her back pocket and began to saw at the rope.
It wasn't exactly a big knife. This could take a while . . . .
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Slowly.
So slowly.
So damn slowly.
Waver tried not to groan or complain about the amount of time it was taking, but a long, tired sigh came out of him anyway. He couldn't help that, this entire situation was just embarrassing.
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Tara-Fay made a face down at him. "I'm going as fast as I can," she said, with not a little amount of petulance, and continued to saw.
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She had cut about halfway through the rope at this point, although it was fraying faster now, struggling under the weight of Waver's body.
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Waver put a little more weight into his movements, the whole thing looking like a weird squiggle at first. But after a few moments, there was some kind of swinging motion, enough to take advantage at the fraying rope.
"How's it looking?"
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And with one final swing, Waver hoped he'd be free. Free to....
...to launch himself off to the side and into some bushes, that had been just waiting for him to make a fool of himself. From within the bushes was a familiar, furious cry by now.
"DAMNIT!"
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Oh, right.
"You're . . . okay, right?"
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When he finally picked himself up and out of the bushes, he was covered in leaves and looked pretty much done with everything. "Thanks for cutting me down."
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And then silence. Tara-Fay was the sort of person who commanded awkward silences.
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"You gonna keep flying over the area to see what this place is like then?"
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She turned to go, but hesitated, unable to escape the anxious feeling that something should go here. "I'm--Tara-Fay," she offered finally, looking awkward as she spun back around to look at him. "Uh. What's your name?"
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"You think there's any of these traps higher up?"
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Waver breathed out, his hands finding their way to his pockets. "Be careful then, I guess."
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